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Don't let them know!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #12 | 4.130 | 4.130 |
Theme | #24 | 4.167 | 4.167 |
Overall | #69 | 3.747 | 3.747 |
Game Design | #79 | 3.870 | 3.870 |
Fun | #97 | 3.722 | 3.722 |
Audio | #344 | 3.259 | 3.259 |
Graphics | #532 | 3.333 | 3.333 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Help the NPCs without breaking the illusion of the simulation. They must not know that their world is not real.
Did you write all the code and made all the assets from scratch?
+ Idea, mechanics, code, models, levels, etc.. by myself
- The music and sound effects come from purchased asset bundles.
(Full credits for those are given on the game-page as well as inside game)
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Comments
I had a great time doing that. I am impressed. One thing I would say is that the npc dont quite fit in. They have more faces than anything else by a long way. But the sound design was epic
AMAZING GAME it was super creative I couldn't quite figure out how to do the one with both people cause I got them on one pad but the level wouldn't end so I'm not sure but I really loved the mechanic!
AMAZING GAME it was super creative I couldn't quite figure out how to do the one with both people cause I got them on one pad but the level wouldn't end so I'm not sure but I really loved the mechanic!
Amazing Idea and concept! Nice graphics too. A really nice work for such a small team ;)
Very nice game, I liked the way the NPCs couldn't void falling
Amazing! I loved the aesthetics, good job
I love it how our take on the theme is very similar, as well as the core gameplay mechanics, but we still managed to create two very unique games. We also had a rotation option on the table but in the end, it was out of scope for us.
The innovative approach and the fun factor is "Don't let them know!"'s strongest suit, the game manages to grab your attention very soon and you lose track of time easily.
My only issue was that I had a hard time with the second level because it was hard to predict where the NPC will land, often ended up on top of the fence when I did not expect.
Overall, a nice little game, fun to play, I would definitely welcome more of this!
This game could be addicting if I had more time to play more games. Really great concept and original idea. 9/10
Really unique idea and great execution! Camera control could be better but not a deal breaker. Sometimes I was sure I did something behind the NPCs back but they noticed. Maybe something to show FOV?
Another one of my favorite games so far!
Lovely game, like others have said, a bit more clarity in what the npc is doing/seeing would be great but an enjoyable experience nonetheless :)
Great Idea. I like the game concept. I would love to see the NPC's field of vision in future.
https://itch.io/jam/brackeys-7/rate/1420397
This is such a unique game! I thought the camera was a bit difficult to control, which made the game harder, but the concept was so good and executed so well. High marks from me! I would appreciate it if you checked out my game as well.
Very fun game and unique. The only thing to complain about is that it is a jam game:). The difficulty was a bit too much sometimes, I liked it nonetheless. Also is a bit hard to distinguish where the enemies were looking. In conclusion really like it!
This is a really interesting game. I like it.
This is a really interesting game. I like it.
Really cool game, I see that you have already rated ours, which is quite similar to this. Love the idea of being able to distract the NPCs :)
Cool game! it gets really fun when you get that you can delete not only the fences, but even the other assets
very fun!
I like it! This is a cool game!
Well done, so fun!
Thanks for playing and leaving a comment! Much appreciated. :-)