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SchizoCherry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #349 | 3.409 | 3.409 |
Overall | #424 | 3.235 | 3.235 |
Audio | #429 | 3.136 | 3.136 |
Graphics | #459 | 3.455 | 3.455 |
Game Design | #477 | 3.227 | 3.227 |
Fun | #481 | 3.136 | 3.136 |
Innovation | #488 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Some walls and enemies are not real, based on sanity
Did you write all the code and made all the assets from scratch?
We used music and sfx created by sidearms studio, everything else was made by us
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Comments
Nice game! Wasn’t sure about the overall goal of the game, at first I thought survival+escaping the maze, but could not find the exit. Being chased by lots imagined enemies who have luckily run out of bullets is weird and fun. Remember people, mental health and dental health are important! I feel that adding a little narrative to give the absurdity some kind of meaning would go a long way.
solid game. btw if you don't mind can you rate back my game thanks
First Impressions:
-I love the graphics
-SFX are enough for the game
-For some reason either I couldn't kill the enemies or they were too hard to kill.
-Top down perspective is quite fun.
Overall, I enjoyed the game but I couldn't due to didn't know what to do against the enemies. Thank you for your work!
I did not really know what I was supposed to do in the game. But it felt extremely smooth to play. First I didn't get why my bullets phased through the enemies, but then I realized that those enemies are not real! The soundtrack and sfx fits the game style and theme very well.
Good job making this in one week! :]
Nice game with good audio and that sanity mechanics is really nice idea,really nice game overall!
It's a fun take on the theme. As you are more insane the game becomes darker and darker, another thing is the enemies, it took me a few tries before realizing how some are real and some are fake. Lost all my ammo and tried punching a fake enemy for longer than I would have wanted hahaha. Good game.
I didn't read anything beforehand but ended up picking up on the mechanics while playing. I really liked how effective the game was at getting you to jump at literal shadows while wading through the darkness. Good execution.
I couldn't find any pills in the first level (besides next to spawn) but ended up finding a bunch in the second one, though I couldn't nail down if they were randomly spawning or manually placed there lol
Rated! The enemies can't kill me, and I can't kill them XD, nice game overall!
can you help rate mine too?, it would be really a huge help, Thanks!
Here it is: https://itch.io/jam/brackeys-7/rate/1415313
Nice little Hotline Miami ^^ ! The gameplay was pleasant, the atmosphere was great and... I mean, the character is a muscular cherry, this can't be bad xD.
It was not obvious that the game changed depending of your sanity : if it was not in the description, I wouldn't have noticed ^^'. Also, I would have prefered if the camera followed the mouse a bit more, to be able to see in front of me.
That a good game that need a bit of polishing, but it has great potential (like all the good entries of the jam), congratulations =) !
I like the concept and I think the music improves the atmosphere of the game.
Good game!
Hotline Miami vibes
although the sanity meter doesn't seem to be affecting gameplay.
The enemies don't change, the lights don't come back, and I couldn't find any pills aside from the one outside the first room
Hahahahaha yep, a really fun game and the cherry man looks cool. I initially thought that why am I not hitting anything or why am I passing through walls until I saw the design of the game based on the sanity level. Good job! It would be great if the bullets are not passing through the walls or across the map unless it is intended. Aside from that, a health bar for the player will be great unless the brain bar is the indication of health. Awesome! :)
Fun game
The flashlight element worked well - it felt claustrophobic which was fun. The element of walls changing was interesting as well. Nice job!
i like it