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The Wizard's Treasure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 3.983 | 3.983 |
Overall | #162 | 3.588 | 3.588 |
Graphics | #172 | 3.983 | 3.983 |
Audio | #209 | 3.441 | 3.441 |
Game Design | #238 | 3.559 | 3.559 |
Innovation | #316 | 3.305 | 3.305 |
Fun | #381 | 3.254 | 3.254 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Platforms are not real and you need to discover what is real and what is not
Did you write all the code and made all the assets from scratch?
code yes, some assets i took from other people (gave credit if needed)
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Comments
Like the concept and love the art ! Good job !
Cool idea. I really like the atmosphere. Nice polished game. Keep going!
thank you! ^^
Enven though it's quite difficult, the mechanic is very clever and suits the theme well! The pixel art is beautiful. I enjoyed it!
Good job. ^^
thanks ^^
I had a great time playing this game, it was pretty difficult!! I would have liked a slightly more forgiving beginning, but for a challenging memorization platformer this was awesome. good take on the theme, and I liked the camera mechanic a lot. great job!!
thank you so much! :)
I really like the camera filter!
The controls are kind of hard but the theme interpretation was great!
Wonderfully done, someone, no one in PARTICULAR, could consider this a rage game... ANYWAY, wonderful art and love the camera film mechanic. Only problems I have are sometimes the jump would lose complete velocity if you hit something above which really caused problems and I feel like the slippery movement added a serious increase to difficulty but maybe that was the way it was supposed to be :D
Goodluck to those who can't memorize things well, it's pain.
thank you :)
A pretty good challenging platformer,
although the movement is really slippery, the one block platforms don't help either.
Pressing jump and not jumping happened to me way too many times on this game, maybe add a coyote time?
I couldn't pass level 3 because of this, I just kept dying over and over because of these problems.
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A minor opinion I have is…
Sometimes it feels like you can see a lot of tiles on the screen but a very few ones that you can walk on.
Not to mention that most of them are just flying in the air.
I mean, the old man said I would see some stuff that aren't real, but I think this guy just straight up sees a completely different place sometimes.
This is a very minor thing, however, it is fine if you don't agree with my point.
.
Other than that, very well-made!
Good luck with your future work and welcome to the community!
hey, thank you so much for your time and feedback, i appreciate that! I might try to fix those issues later after the jam will end :)
Cool idea. It would have been nice to be able to move while the camera took a picture. Jumping felt a little unresponsive which made me die a lot.
Nice! The jump felt a little unresponsive though.
Loved your game :)
Great job !
I loved the style, movement and controls felt really snappy and on point, but to be honest, the gameplay with the camera felt just frustrating.
this was very well made
to the point that i felt like you were lying when you said it was your first published game :)
this was very well made
to the point that i felt like you were lying when you said it was your first published game :)
I love how the game looks. Also very unique take on the theme. I didn't really enjoy the movement that much. I felt it was a bit too fast and slippery but I got used to it pretty quickly so that wasn't a problem. One question, how do you climb ladders?
thank you for the review, i forgot to add that to the description, you climb with 'W'
Good job!!! I enjoyed it
Amazing graphics but movement should be little more responsive. Still a great job!
thank you!
Very well done, like the way you made the Mechanik visual
thanks! ^^
Nice, it was quite challenging for memory.
Good job :) I really like the pixel art style of your game.
The gameplay is good but too hard for my poor memory :D
I would suggest to make at least the first level more easy