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A jam submission

StuckView game page

Solve puzzles, kill some mobs, break the loop!
Submitted by Kkhav
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Stuck's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#523.8413.841
Game Design#883.8413.841
Innovation#1133.6673.667
Overall#2693.4543.454
Audio#4343.1303.130
Theme#5573.0583.058
Graphics#6223.1883.188

Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Timeloop game, where everything affects nothing.

Did you write all the code and made all the assets from scratch?
Almost verything except for the audio.

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Comments

Viewing comments 37 to 18 of 57 · Next page · Previous page · First page · Last page
Submitted(+1)

Stickman! Ah, it brings back memories, this is a very interesting puzzle game, one little thing though, I really wish I don't have to start over from the beginning, I spent so much time figuring out how to get the crowbar, then I died and I had to start from the beginning, that could be a little frustrating. But I still finished the game because solving all these puzzles is actually really fun! Well done, this is a great puzzle game!

Submitted (1 edit) (+1)

Fun little puzzle game, my only gripe was with how strong the recoil on the guns were towards the end, it was a lot easier to just use the handgun over the rifle, reminds me of those old flash games on newgrounds

Submitted(+1)

Nice game! Although I found the connection to the theme to be a bit lacking, I can definitely see the potential. A few pieces of feedback: 

1) As it stands, the puzzles are a bit too hard/"out there". I had a really hard time getting even just the first number!

2) I found some of the collision boxes were off-axis- this might be wrong although it's probably worth looking into

3) The character animations were really well done, although sometimes the character would rotate itself 90 degrees and just stay in that orientation for the rest of the round (likely a bug with the anti gravity buttons)

4) Although the sound design and UX overall is good, having to wait 1-2 seconds and hear an indecipherable sound effect every time the player dies can make the experience a little frustrating (and often waters down the rewarding feeling of finally unlocking something like a keycode!)

Overall though, it's a pretty innovative game, and would love to see what you can do with it in the future. Good job and good luck! :D

Developer

Thanks a lot for your detailed review!

1) Yeah, I should definitely improve the way I design my puzzles. It’s really hard to get that difficulty balance right without someone else to playtesting your game. But I think I’m getting there :)

3) I’ll look into that, but I think I know what this problem is caused by. That might happen if you die and quickly restart the game manually while “dying” animation is playing. Because it affects some rotation values that are unchanged in all other animations. I reset the position after death right before reloading the scene, but thanks to you I think I should’ve reset these values in an Idle animation as well!

I’ll definitely take them to consideration in my future games :)

Submitted(+1)

Great puzzles! The controls are mostly polished which is also great. Though it would be nice being able to unlock the devices without entering the numbers each time, once you obtain them (especially when you're me and you die a lot haha). :)

Developer(+1)

Yeah, I wanted to implement that autocomplete functionality to locks but got sucked away with everything else and totally forgot about it… 

Thanks for your feedback :)

Submitted(+1)

Really fantastic level design! Great job!

Developer

Thanks a lot! Looking forward to check your game too :)

Submitted(+1)

Really clever puzzle, I got stuck for a while XD. the game looks very good too

Developer (1 edit)

Thanks! Your game is amazing :)

Submitted(+1)

Really enjoyed playing your game! The graphics are very well done! Mechanics are awesome!

Submitted(+1)

The game was good. And the moment, I killed that guard and the music suddenly changed, the game became very good. The idea was very innovative and specially the implementation was much better.

Submitted(+1)

I had a blast trying to leave the complex! I enjoyed the game a lot even though the aim was a bit janky at times. Cool game!

Submitted(+1)

Very nice puzzle game, some are very clever. Had fun trying to solve this game.
I wasn't expecting those guns that's for sure haha.
Thanks for the fun.
If you like puzzles, consider checking out our entry, you'll like it I'm sure ;)

Developer(+1)

Big thanks for this detailed feedback! Glad you enjoyed the game!

Submitted

Interesting!

Submitted(+1)

Nice game and well made puzzle, though as someone else pointed out, I was able to finish without using the yellow thing. Concept is also cool and fits the theme, good job :)

Submitted(+1)

Good job! Unexpected when dudes with guns appears)

Submitted(+1)

I enjoyed this so much, well done. A lot of creative and fun ideas. Simple design but still enjoyable :)

Submitted(+1)

Had a really fun time playing this game the only problem I had was that after I finished I still wanted to play more

Submitted(+1)

simple graphics but the gameplay and quality is great.

Submitted

I Loved the puzzles… nice Game it is fun

Submitted
Show post...

The puzzles are really good, although I'm very bad at solving puzzles but I really liked it, the graphics are also nice. 
it was really challenging, great work!

Submitted(+1)

The puzzle was really well made, I love it.

Idk if the password above the yellow platform do anything cuz I finished without touching it.

Overall, this game was really great!

Developer

Could you please explain how exactly you finished it without yellow code lock? Guess you got to the ceiling some other way and I'm really curious of what it could be :D Thanks for your feedback!

Submitted(+1)

Well, I just remembered the code from the initial lock & the downmost lock. Here is how I done it:

Enter code for the initial lock -> jump down to activate the upside down gravity button -> there is a fake platform that allow me to passthrough -> grab the crowbar -> break all the walls -> get to the door and go to the 2nd scene.

2nd scene just need to kill all mobs then shoot the electric box to open the door, get back to 1st scene then done.

Developer(+1)

Wow. You found a really clever workaround the puzzle. Thanks for these details! You haven't missed much, just 1 puzzle where you flip the gravity and fly up to get that yellow lock code. After that it's exactly the same thing :)

Submitted(+1)

Really love the puzzle!! I had fun playing this!! ^^b

Developer

Thanks a lot. Loved your game too :)

Viewing comments 37 to 18 of 57 · Next page · Previous page · First page · Last page