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You're Not Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 4.000 | 4.000 |
Graphics | #18 | 4.375 | 4.375 |
Overall | #58 | 3.719 | 3.719 |
Innovation | #86 | 3.625 | 3.625 |
Theme | #113 | 3.750 | 3.750 |
Game Design | #200 | 3.438 | 3.438 |
Fun | #310 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
I designed a game where you are in a grid-like dungeon very much like Mine Sweeper. You know you are not alone in this dungeon and there are hints to where "they" are. You must find an exit before you find them.
Did you write all the code and made all the assets from scratch?
Yes, with the exception of the music and SFX which I've credited in my description.
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Comments
I like the retro feel of this game. The art is pleasing to the eye and it has a unique concept.
I've rated your game, could you take time to check mine out as well?
The atmosphere really elevate this game, nice job!
Very nice presentation, but was a little too reliant on guessing making it really difficult.
very polished despite simple gameplay. the art and music are really good. sprite animation is great
dunno why someone below mentioned lack of audio, the game sounds great! I felt that there wasn't really much info, that there could have been more ways to tell that could have each been more subtle. Something to consider is the game's meta, aka the most effective tactic available, which at the moment seems to be: "if you see a bloody room, backtrack til you find a non-bloody room, then explore from there". There is a lot of potential here to improve upon that loop, so you need to be smarter or do more varied gameplay. This reminds me a bit of high stakes, which gives you a subtle amount of information to solve a really tricky problem. I also think the movement in your game could be faster, especially with rooms you've already visited. With the meta mentioned earlier, it can be a bit slow to get back to those old rooms.
But beyond all that, it's a very neat game, you've done so damn good with that death animation, like hot damn those monsters are cool. And being able to zoom in / out is some nice polish. Your art and audio are both outstanding, the style is super unique!
Great art.
The game is cool, however it lacks in audio
Interesting ideia, nice art and atmosphere, good job :)
I really like the atmosphere of this game
Really atmospheric. Keep going!