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A jam submission

Are You Alone?View game page

Find out what's going on before losing your sanity
Submitted by Rubix (@rbix404) — 1 hour, 8 minutes before the deadline
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Are You Alone?'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1203.7373.737
Graphics#1273.8423.842
Audio#1393.4743.474
Overall#1653.4653.465
Game Design#1963.4473.447
Fun#2203.3163.316
Innovation#3652.9742.974

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The character in-game thinks that he is alone, just to discover that he is haunted by ghosts

Did you write all the code and made all the assets from scratch?
I have written most of the code in this game, I have used some premade scripts.
As for the house model its from scratch, except the furniture.
Sounds and materials are not made by me.
I have made sure that I have the right license to use every asset in this game.

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Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted(+1)
Semi-on-the-fly remarks:
  1. The game page says E is useful, but not mentioned in the controls page.
  2. The sanity concept is really reminiscent of Amnesia!
  3. Ambience sounds are super oppressive and frightening!
  4. Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys are enabled.
  5. Nice scenery (skybox, probably?) outside of the window! :) The city night ambience is great.
  6. Showing the current objective helps, good idea.
  7. Television static sound?
  8. Nice outlining of the doors for interaction, very clear.
  9. That first ‘ghost’ was almost a jumpscare.
  10. The pills context is more Big-Pharma-friendly than finding light, but this is a detail. XD
  11. Clockwork sounds… You really went into a lot of audio details, this is great.
  12. Wow, ghosts can reappear where you already went!
  13. Game over. X) Ah, I like how the text comes successively after pressing Enter, but at first, I was wondering if I should press or not, as I was not sure this was standard dialogue. Maybe write at the bottom which key to press?
  14. Rather many possible interactions. :) Makes finding what to do harder, which is a good thing.
  15. Is crouching really useful at all?
  16. A way to avoid the ghosts would be interesting as a mechanic; it looks like not looking at them works, but I am not sure.
  17. You can see the television turn itself on alone (hence the static sound); is there any use turning it off? For example, less ghosts? And I did not find the clock, but can you?
  18. After some attempts: finally found those damn pills!! Is there only one place or several of them?
    Spoiler: if someone finds them early, then the game is too short for them… I think designing the house in such a way that you are forced to explore would be a good idea. I went through more stuff and interactions during my second-to-last attempt losing as opposed to the last winning one. X)

Takeaway: this game takes the cake for ambience, both in sound and visually (many details bathed in a gloomy darkness). I also enjoyed the narration, with dramatisation through dialogue (or rather, monologue!). I just wish there were a bit more to do, even though exploring was already interesting in itself and the interactions made it feel like the environment was responsive. As an ironical comparison to the very first game I tested, Not Alone, yours offers a way more horrific/frightening experience, while the other offers more game content (‘puzzles’). As to the connection with the theme, it is a classic interpretation, but fair.

This feels like the beginning of a modern-era Amnesia, nice experience and nice base for more! :)

Developer(+1)

Hey! Thanks for the feedback!!

1 - i forgot to add in game controls
4 - i should have implemented that too but i forgor
5 - i used an hdri
7 - the tv turns no by itself for, scary reasons ;)
11 - the clock plays when the difficulty increases
13 - i need to do the enter thing there
15 - crouching is part of my controller,  its useless in this game
16 - i might do that? idk
17 - there is no clock, its for --11-- and the tv is just to scare the player o__o
18 - pills can spawn in many locations

ok wow, longest feedback yet..
im still planning on updating the game tho

Submitted

Thanks for answering.

18 - pills can spawn in many locations

Aaaah, great! :) I found them in the bathroom, which is so close to the beginning. XD It is not obvious for a tester that this is random unless he manages to win at least two times, with different pills positions.

Submitted(+1)

Hey, great game!

Submitted(+1)

This game pretty good and its pretty creepy, I love it

Developer

Thanks for the feedback

Submitted(+1)

omg! I think I needed some sanity pills after playing this game! 

Submitted(+1)

It's hot dang creepy, but I think it's neat

Submitted(+1)

great game! gave me a real scare 

Developer

thanks! glad you enjoyed the game :)

Submitted(+1)

Liked the game, I won in the 3rd attempt (but had to do force close it every time, dunno why)
very sus os the guy have haha

Developer

hey glad you enjoyed the game! i gotta fix the losing screen in the future version, thanks for the feedback!
yes the os is questionable lmao

Deleted 1 year ago
Developer

thanks! glad you liked the game!

Submitted (1 edit) (+1)

Damn thats really good but for some reasons it soft locked me into a black screen went my sanity when too low

Developer

thanks for the feedback! yeah there is something wrong when you lose i gotta fix it

Submitted(+1)

Lmao, didn't expect the ending. Love it, good mix of horror and small bit of comedy

Developer

thanks for the feedback! glad you enjoyed the game :)

Submitted(+1)

Cool game ! Appreciate the sus easteregg ;)

Viewing comments 31 to 21 of 31 · Next page · Last page