The narrative and art direction fully complement the game design and the main mechanic of the game. The game is easy to pickup and feels really intuitive. It also fits the theme perfectly. You guys should be proud of yourselves, well done!
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A Light In The Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #37 | 3.853 | 3.853 |
Overall | #54 | 3.725 | 3.725 |
Theme | #71 | 3.882 | 3.882 |
Game Design | #73 | 3.765 | 3.765 |
Audio | #89 | 3.618 | 3.618 |
Graphics | #146 | 3.794 | 3.794 |
Fun | #168 | 3.441 | 3.441 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The objective of the game is to save ships, wich think they are lost and alone in the storm, and make them reach the safe port with the help of a lighthouse.
Did you write all the code and made all the assets from scratch?
Yes!
All Music, Code and Design was made by us in the course of one week, apart from a few free sound effects and icons.
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