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Matt Ravenhall

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A member registered Aug 08, 2022 · View creator page →

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Thanks!

Thanks!

Thanks! I was definitely fighting with the Godot physics engine a bit for this, eventually I switched to using Jolt but there's definitely some more fine-tuning I still wanted to do. And plenty of additional weapons, hazard, and enemies too.

I definitely like the idea of a multiplayer mode, and had a bunch of plans for different stages that I wasn't able to get to.

Mostly I'm glad to hear that you had fun! That's my main goal tbh.

Thanks! I had a whole bunch more planned for the combat (more weapons, more hazards, more damage feedback) but ran out of time!

Thanks for the kind words!

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Thanks for the feedback!

I definitely wish I had more time to add better on-hit effects, and had been toying with adding hp bars - so I'm glad to see someone mention that.

Neat game, great idea with the scoreboards!

Great game, wish it was longer! Aiming also felt a little off for the smaller windows. Nice work!

Neat twist on a wave survivor, I love the cowboy-robot theming. And chiming the bell to move between waves was gooood.

Love the look and feel of this game, I'd would love to see a version with more enemy types. Nice job!

There's a really nice idea here, and it looks great, but I found it pretty difficult because of how little of each map I could see. I mostly ended up just throwing the axe out and hoping for the best. A version of this with a longer path indicator and more zoomed out view might be worth trying out.

Really cool game with a nice central mechanic. You've really nailed the look and feel of this.

You've nailed the Windows 95 theme, especially with your use of the Start button and Volume Control. The unlocks were also a nice addition. Whilst the gameplay feels really good, I couldn't work out how to use upgrade with currency!

The move-to-use-abilities mechanic is really nice, and I love the visuals. Great job!

Really cool visuals, I love the variety of weapons.

I love the sound effects! And attacking also damaging you was a great idea.

This game brings a lot of energy, but I never really felt threatened by the enemies. The objective of finding Thor added a nice goal to seek out. Nice job!

You've created some really nice subtle world building in this, and the core mechanic works well with the puzzles. The difficulty spike with the spinning platforms was almost too difficult, but I persevered!

Super well packaged puzzle game, I love it!

I love the idea of a chess-based wave survival game, it works super well. The upgrades being additional rules is also a nice twist. Queens are definitely super strong in this though, if three popped up at once I had no chance. Perhaps they were spawn super infrequently until you've got a few upgrades?

Well, now I can't get "brocolli, brocolli" out of my head..!

Really big fan of the arm throwing mechanic, I'd love to see a larger game involving more of that.

The puzzle variety was also really nice. Though I'm pretty sure I cheesed the green arrow puzzle by punching the enemies through their doors before opening them..!

I had a couple of issues running this in the browser, as it seemed to lock up my window. The aiming is probably also a bit too random, as I spent a lot of time waiting for a target to be selected.

That said, this is awesome work for your first game jam!

I love the idea here, it's a really great take on the theme. Perhaps rotation could've been a little faster?

This was so nice to hear, thank you!

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Thanks for the feedback! It was made in two weeks because I didn't sleep very much. I don't recommend this. I'm now very tired..!

Did you play with the controller? I'd definitely recommend using a controller for the fights. It feels way better than keyboard.

This is such a nice idea and really well put together. Nice work!

Congrats on getting #7 for audio, well deserved!

Sounds great, I'll check it out!

Great game show-based entry. You've made some really nice puzzles, and I love your use of the crowd. Definitely jealous of the whole studio and swinging cameras too. Great stuff. My only minor pain point was that the host can block parts of the puzzle when they pop up.

Thanks, glad you enjoyed it! I'll check your entry out too!

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Really neat idea, nice job. Is it possible to get hybrid species? I was able to get one for each biome and their pure variants, but I never could seem to make a green/blue (etc.) chicken.

Thanks! More answers can be found in the good ending, to get that you'll need to save a couple people.

I really love the art style and the dialogue had me chuckling. Great job!

Thanks for your kind words!

👍

Thanks, that's so nice to hear!

This game looks and feel really great, but I found the difficulty way too high even on easy. I suspect it's mostly because it's hard to tell if a client has a tail/wings/etc. but it could also be because I've misread a rule. Having an explanation of why my item was wrong would be super useful.

Really fun game, nice job!