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a Talking gun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #394 | 2.983 | 3.444 |
Audio | #408 | 2.887 | 3.333 |
Game Design | #465 | 2.887 | 3.333 |
Overall | #493 | 2.839 | 3.278 |
Theme | #509 | 2.887 | 3.333 |
Innovation | #512 | 2.694 | 3.111 |
Graphics | #595 | 2.694 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not alone in this fight.
You may not have a buddy near you, but you have a talking gun to keep you company :)
Did you write all the code and made all the assets from scratch?
I wrote all of the code,
modelled all of the 3D models,
and I also made the music myself.
Sound effects are either credited or public domain.
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Comments
Loved the concept had so much fun playing it! Great game!
I like the concept. The gun has some really nice lines.
I just think the game is a bit lacking
Although an FPS is always fun and shooting down enemies is always great, I feel the game needs something extra.
The whole talking gun thing could be a nice companion in a story-based thing or if you had some puzzles where the gun gives you random hints and just berates you when you miss like how he cheers you on when you make a shot or streak kills.
I think you need an indication of where you're shooting other than the physical sight as well as some feedback from the enemies that they're being hit.
all in all, it's nice and I'd like to see this with more additions to it. Nice job!
Yea you're right, the gun lines right now are there just for fun, in a post-jam update I'd really like to make them into an actual mechanic.
Also yea an indication/crosshair is 100% needed, I completely missed that part when making this game.
Thx for the ideas!
Overall the game is Good graphics and nice work gun shots.the game is more interesting and easy to play but while using gun aim pointer is need to aim the enemy or perfect shot.
Thanks! I'm planning to change up the aiming in an update.
Hra je super, ačkoli má mouchy jako mluvení zbraně není nijak využito, nebo to že hráč má málo schopností, tak hra prostě působí dobře ano zbraň by se mohla míň naklánět a v levo nahoře jsou vidět věci co by neměli být vidět tak hra je dost dobrá bavila mě. :)
Mluvení zbraně opravdu využito není no, nějak mi to nedošlo. Chci se o to ale pokusit pak v nějakém update.
A yup zapomněl jsem vymazat jeden Text block vlevo nahoře xDD
Jo a co přesně myslíš nakláněním zbraně? Jako při chození?
dík za feedback!
Jo a co přesně myslíš nakláněním zbraně? Jako při chození?
Jop přesně tohle.
I played a few rounds, the gun lines are nice. Reminds me a bit of Unreal Tournament with the things the narrator commented when you got kill streaks.
The shooting however didn't feel very nice as I had no idea if I was hitting the robots, I missed a crosshair or some indication they were taking hits. Their shots were also hard to avoid. I tried pressing a few buttons to check if I had some strafe/dashing mechanic to help.
The music was alright, but the enemies had no sound of being hit and their death sound effect felt lacking.
Got to around 3k as high score.
A dashing mechanic would be cool, I'll consider that.
And yeah a crosshair + hitmarker is also a good idea.
I'll do these in a post-jam update,
but yea thanks for the feedback!
Hra je to skvělá určitě zábava na několik minut, ale s těma modelama enemánků a prostředí sis mohl pohrát troškku víc. :)
Enemáky jsem dělal na poslední chvíli za 5 minut xdd, veškerý čas jsem dal do zbraně a mechanik hráče no, moje chyba.
Cool creative game.
thank u 😎
About 25k
Never thought I needed a gun calling me a gigachad in my life.
Hey everyone, thanks for playing! You can put your highscore in your comment if you'd like!