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A jam submission

Maze (for Brackey's 2022.1 Game Jam)View game page

The maze game is like a maze, but in a game!
Submitted by Purnurpler (@Purnurpler) — 7 hours, 48 minutes before the deadline
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Maze (for Brackey's 2022.1 Game Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1763.2233.462
Theme#2412.9363.154
Graphics#2763.1513.385
Overall#3292.8293.038
Innovation#3722.5062.692
Game Design#3762.7212.923
Fun#4402.4352.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The idea was to have a Maze that would have you go through different layers/tilesets that reflected going further and further underground until you eventually come back around where you started and it would loop. Although, I didn't accomplish anything remotely close.

Did you write all the code and made all the assets from scratch?
It's my first game, so I watched a lot of different tutorials and I got some materials and textures for my models from the websites that provide them for free. I did model my own pieces from scratch and write my own variants of the code from various tutorials, though, so I think so?

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Comments

Submitted(+1)

I played it for a few minutes, unfortunately you lacked time but it's an interesting basis. Maybe a way to tag walls could help finding its path. I liked the monkey faces indicating a dead end. Good job!

Submitted (1 edit) (+1)

What ! the Graphics broooooo :O!!!!!!!

I rate it :)

I wished that you will rate my game....

Here is my game-https://itch.io/jam/brackeys-9/rate/1933204

Submitted(+1)

Congrats on making your first game! Not a bad game by any means. Let me point out some things that could be corrected for the next build:

1) Optimise the game; I got 20 fps and I have a 2060.

2) Maybe a main menu music would make it intriguing.

3)A tutorial perhaps, I couldn't understand the purple smoke.

Also, really liked the Blender Monkey just anonymously chilling XD.

Developer

Thanks for the review! Just to note on some of your points.  

1. Yea, I wanted to figure out how to only load 1 or 2 floors at a time or chunk load to reduce lag, but didn't have the time to figure it out.

2. The menu was the very last thing I made so there are definitely some aspects that I would've wanted to improve on. 

3. The purple smoke was a teleporting mechanic that I was playing around with and forgot to remove :p. If you walk through it, it teleports you somewhere else. Unfortunately, it has a tendency to soft lock you from the rest of the maze, but can be fixed by regening the maze since it only appears on the first floor.   

The monkey represents dead ends. Thanks!

Submitted(+1)

Nice atmosphere, but as you said not finished. The purple cloud makes it impossible to progress unless I'm missing something. There is a gun in the game if you press f which seems odd. And a monkey head with seemingly no purpose? It looked like a nice idea but confusing. 

Developer

I pulled the player controller from a separate project, so it doesn't have a purpose. The purple cloud sometimes gets in the way, but it should only ever be on the first floor, so if you can't get past, I'd recommend regenerating a new maze in the pause menu. The monkey head represents a dead end. Also, I put it in the text on the main menu, but if you get stuck you can press 'P' to show the way. if the orb goes through the teleport and the teleporter soft locks, you then regen the maze. Thanks for the review!

Submitted(+1)

ahhh ok, thanks. Maybe if you contine this project try have a check to make sure the purple cloud doesn't obstruct the player or remove it?

Submitted(+1)

A purple cloud was blocking my way into the maze and there was something wierd with camera rotation speed. Also i clipped through the wall and fell under map. Unfortunetly i was unable to play but sounds were nice

Developer

Yea, sorry about that. I was playing around the teleport mechanic and forgot to remove it. If you regenerate, you should be able to get a maze where it isn't in the way. I would just steer clear of the teleport. The wall clipping was also a problem that I just didn't have the time to work out. Thanks for the review!

Submitted(+1)

Quite nice design and environment,check out mine as well

Submitted(+1)

I liked the game to do the same as the outlast game, it would be interesting.

Submitted(+1)

nice design , its cool

Submitted(+1)

The maze design is good, I got kinda lost on after passing the first portal, and the ambient sound makes it feel more immersive, you did a good job!