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A jam submission

FoxbladeView game page

Find powerful weapons and artifacts, complete quests, make enemies, hack and slash your way through them.
Submitted by RPGuille — 1 day, 7 hours before the deadline
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Foxblade's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1773.4783.478
Theme#2113.0433.043
Audio#2123.1303.130
Overall#2413.0363.036
Innovation#2622.8702.870
Game Design#3022.9572.957
Fun#3502.7392.739

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each time you die, you start with a new character.

Did you write all the code and made all the assets from scratch?
Yes, all the code, assets, art and music is made from scratch.

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Comments

Submitted

Really nice game.  Lost of good polish here.  I had fun playing this one for sure.  Also the music was really cool! Great job, keep it up!

Developer

Thank you very much, I am expanding it right now to make quest, items and a story and stuff. 

Submitted

Pretty interesting. The fox character reminds me of Kingsley's adventure.

Developer

Curious, I've never seen that game before, I'm impressed by the similarities hahaha, thank you very much.

Submitted

I like the characters and audio. But I don’t know what is my goal and what to do beside just going around and slaing enemies. I guess some kind od tutorial or intro would be cool. Anyway nice game at all, keep it up ^^

Developer(+1)

Thank you very much, the goal here is to kill  the boss to advance to the next level, but I'm expanding it to do quests and stuff.

Submitted

A nice beginning, but a couple of things felt off for me. Maybe pan the camera closer to the character, I was a bit disconnected from the combat because I was so far away from it. Could become a great game with some refinement!

Developer

Thank you, I was planing to zoom with mouse wheel but didn't got the time, it will be in the next version for sure :D

Submitted

Neat game. I will say though, I think the enemies should deal more damage and in turn healing should be a bit cheaper. I took me a while to die in order to rotate through characters. I also think there should be some sort of barrier stopping you from being able to just run straight to the boss. For example, kill 4 enemies. Good Job!

Developer(+1)

Thank you very much, actually I made it that you can rush to the boss just for you can see the other levels and end the game quickly without grinding too much, I'm developing quest and item systems for the next update, and yes, it didn't balanced too well, still combat tends to be a bit hard if you don't master the dodge mechanic :D

Submitted

Keep up the good work !

Submitted

Loved the characters. Good job.

Submitted

good game, i like the characters. The game was hard to understand what i was doing. i walked around for a while and nothing was really happening. i think if there was some sort of explanation or easier way of seeing what to do it would make it easier to understand and play. overall good game.

Developer(+1)

Thank you very much, it was rather simple you go through the rooms until you find the boss. When you pass through another room, the light turns blue to indicate that you passed so you don't go around in circles.

Submitted

Idk why but it reminds me of slither io

Submitted

Nice game, loved the audio and graphics

Submitted

Nice game, great art style !

Took some time to get used to the controls and the camera

Developer

Thank you, the dodge mechanic can be a bit hard to master at first.

Submitted

A little weird controls, but cool game though!

Submitted(+1)

nice game :D cool fighting mechanics!

Submitted(+1)

Great game! I enjoyed playing it, although the controls were a bit hard. I would love to see more content for this game! :D

Developer

Thankyou, I'm considering expand it on, add some lore and a item system and stuff.