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Escape From The USS Groundhog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #46 | 3.833 | 3.833 |
Graphics | #55 | 3.933 | 3.933 |
Overall | #97 | 3.472 | 3.472 |
Game Design | #116 | 3.500 | 3.500 |
Innovation | #150 | 3.233 | 3.233 |
Fun | #169 | 3.267 | 3.267 |
Audio | #237 | 3.067 | 3.067 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players must spend each reincarnation wisely to progress through and out of the doomed spaceship.
Did you write all the code and made all the assets from scratch?
We used a premade asset pack for visuals and most of the input handling. Sound scoring is original and composed using Soundraw.
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Comments
That was an interesting Idea.
I also couldn't finish the game, because my laser ball got stuck after I coulnd't figure out what to do with it. I think the game is nice, I was impressed that you made a full 3d level, but I see the assets are premade. The audio is cool though. I like the whole idea of dying to get through the levels and the corpses are just lying there.
WOW YOUR GAME IS VERY COOL!!!!!!!!!!
I wished that You should Try my game and please rate it
Here is my game-https://itch.io/jam/brackeys-9/rate/1933204
I must have missed something, because I'm unable to solve the part with the laser ball before the kitchen. Is the laser supposed to kill us? Because it didn't at first, then did.
I think it's a great game, but it lacks context. Who are we? What are we doing here? Why are we respawning?
Otherwise, I like to solve puzzle by exploding, sometimes looking for a way to die, or die correctly to solve the puzzle. It's interesting to use the same mechanic (dying) differently. Reminds me of "Life Goes On". The level design is great too as it creates natural checkpoints!
Also, is the murdering cube following us normal? Or is it a bug? I don't know D= Unfortunately, it's ugly.
Great game! I think you could've added a lot more sound to the game, however. Good Job!
Nice concept for the jam! The killing brackeys cubes were terrifying, loved the shortcut style of level. I got sadly stuck with a healing pack blocking the way. Another player below even uploaded a photo of the place.
Could've benefited a lot from a couple more SFX besides the music. I'm just sad I never got to the ball laser room :(