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WickedTD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #411 | 2.410 | 3.111 |
Theme | #443 | 2.324 | 3.000 |
Game Design | #460 | 2.410 | 3.111 |
Fun | #533 | 2.152 | 2.778 |
Overall | #558 | 2.109 | 2.722 |
Graphics | #600 | 1.980 | 2.556 |
Audio | #657 | 1.377 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Tower Defense game in which you start out with building futuristic towers, but with time the towers degrade into medieval ones and do less damage. You need to rebuild your towers over and over again to succeed.
Did you write all the code and made all the assets from scratch?
The UI Elements are from this Asset Store Package: https://assetstore.unity.com/packages/2d/gui/fantasy-wooden-gui-free-103811
The Heart Icons are From Brackeys Health Bar Repo:
https://github.com/Brackeys/Health-Bar
FMOD Studio for the (limited) Audio
Everything else is made from Scratch
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Comments
How many hours did it take to code this game?
It's hard to say, since 4 people were actively working and coding on the game at the same time but I'd say that everyone spent about 20 hours on coding each (give or take, depending on the person and their other responsibilites).
Feels a bit slow, but else a fine little tower defense game.
I didn't understand how to play from the get-go, but I figured it out later.
The game has problems, such as not understanding when the next wave of enemies, why the towers are getting weaker, etc., but overall not bad.
Also, the lack of sound does not allow you to fully engage in the game
Pretty fun. Took a little bit to figure out the resources , but once I did it was a pretty cool tower defense game. Good job!
Loved the UI and the way the towers change overtime. Would appreciate some feedback for my game too!
Very interesting concept, took a minute to figure out what I was doing but had a good time. Great work! Keep it up!
10/10 game, would play again