That config file doesn't exist on my machine either, but it still runs. I wonder if it's looking for some shared object that you don't have, or something of that sort?
I found a packaging setting related to this, I uploaded a version with it enabled. If you have the time would love to know if it fixed it for you. Thanks for checking out our game!
Really incredible, I'm so impressed! You made this whole thing for the jam?! The interface/interactions are so smooth, the environment and models are great, the voice acting brilliant, the narrative and level design great (especially that first room, leading you through the way the puzzles work. My only *tiny* gripe is that it's very dark and shadowy, makes it a bit grungey - but then again, that gives it a kind of half life vibe...
I suspect you'll get fewer plays cause it's a download only, which sucks because you deserve to do really well - I hope folks bother to do those extra steps and give it a go
Thank you so much! Yeah, it was made during the jam, we had a pretty big group at the end, but still we barely managed it. In the end we had to use dynamic lights as something corrupted our map, that threw the lighting a bit off. I am glad you played it! :)
Comments
The Linux version fails to start. Only prints the version of Unreal engine and the fact that it searches for nonexistent binary config ini.
4.27.2-18319896+++UE4+Release-4.27 522 0
Disabling core dumps.
Looking for binary: ../../../BuddyUp/Config/BinaryConfig.ini
That config file doesn't exist on my machine either, but it still runs. I wonder if it's looking for some shared object that you don't have, or something of that sort?
I found a packaging setting related to this, I uploaded a version with it enabled. If you have the time would love to know if it fixed it for you.
Thanks for checking out our game!
Really incredible, I'm so impressed! You made this whole thing for the jam?!
The interface/interactions are so smooth, the environment and models are great, the voice acting brilliant, the narrative and level design great (especially that first room, leading you through the way the puzzles work. My only *tiny* gripe is that it's very dark and shadowy, makes it a bit grungey - but then again, that gives it a kind of half life vibe...
I suspect you'll get fewer plays cause it's a download only, which sucks because you deserve to do really well - I hope folks bother to do those extra steps and give it a go
Thank you so much! Yeah, it was made during the jam, we had a pretty big group at the end, but still we barely managed it.
In the end we had to use dynamic lights as something corrupted our map, that threw the lighting a bit off.
I am glad you played it! :)