cool game! I wish the controls/gameplay instructions were written in the game itself, or there was a tutorial level, bc I was very confused until I read the description. this was fun, and very challenging at times. highly replay-able too! awesome work
Pretty simple game where WASD is used to assemble a robot. It was fun to play for a while but I quickly lost interest since there is no progression, and no high score. The difficulty should start easy and then ramp up. Also adding an in-game tutorial would be straightforward and increase the accessibility. Well done!
Simple but extremely addicting! Unique concept and snappy, satisfying controls. Very nice for 3 days of work - could totally see this being fleshed out into a full game with unique challenges and a difficulty curve. The wonky, simplistic music fit the vibe quite well!
I got hooked once I figured out a nice little strategy in my fingers! And I love it - so simple but pretty addictive, with the few but just enough colours, the music and instructions. Very nice entry and well done for being your first one too!
I think this really needs some difficulty scaling - I couldn’t properly understand the concept because the time of each round was up so fast. By the time I understood, it almost got a little too easy. Part of the learning curve for me was also that I kept trying to hit X instead of S because the game felt like it prompts me to use keys in a cross shape instead of exactly WASD. Finally, displaying the score in the end screen would be a nice touch to encourage sharing and pushing further :)
Cute and reasonably fun with just the bare minimum gameplay mechanics - interesting game entry for sure!
Comments
So simple yet so good !
cool game! I wish the controls/gameplay instructions were written in the game itself, or there was a tutorial level, bc I was very confused until I read the description. this was fun, and very challenging at times. highly replay-able too! awesome work
Pretty simple game where WASD is used to assemble a robot. It was fun to play for a while but I quickly lost interest since there is no progression, and no high score. The difficulty should start easy and then ramp up. Also adding an in-game tutorial would be straightforward and increase the accessibility. Well done!
Simple but extremely addicting! Unique concept and snappy, satisfying controls. Very nice for 3 days of work - could totally see this being fleshed out into a full game with unique challenges and a difficulty curve. The wonky, simplistic music fit the vibe quite well!
I got hooked once I figured out a nice little strategy in my fingers! And I love it - so simple but pretty addictive, with the few but just enough colours, the music and instructions. Very nice entry and well done for being your first one too!
I think this really needs some difficulty scaling - I couldn’t properly understand the concept because the time of each round was up so fast. By the time I understood, it almost got a little too easy. Part of the learning curve for me was also that I kept trying to hit X instead of S because the game felt like it prompts me to use keys in a cross shape instead of exactly WASD. Finally, displaying the score in the end screen would be a nice touch to encourage sharing and pushing further :)
Cute and reasonably fun with just the bare minimum gameplay mechanics - interesting game entry for sure!
thank you so much for this feedback!, what you say it's something i would for sure update in the future once i become more familiar with coding
Simple yet enjoyable! Loved the take on simon says gameplay! Also music and art reminded me of undertale! one of my favorite games :)
thank you! I was indeed influenced by Undertale, awesome game!!