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Encaged's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #15 | 4.160 | 4.160 |
Fun | #27 | 3.880 | 3.880 |
Overall | #36 | 3.800 | 3.800 |
Creativity | #41 | 3.800 | 3.800 |
Audio | #61 | 3.440 | 3.440 |
Approachability | #67 | 3.640 | 3.640 |
Visuals | #115 | 3.240 | 3.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Just a satisfying bullet hell, good fun and great and interesting patterns for the bosses. I particularly liked the star cannon. Nice!
Absolutely amazing game. You get to fight a variety of horrific enemies, including a mutated flower plant, a star-marked shooting machine, and a fr*nch person.
Jokes aside, their attack patterns are complicated and cool while still being dodge-able. The character movement is polished really well. Perhaps there is not much to a connection to the theme, though, since the chains and room shrinking were the only connections and even then it happens rarely. The graphics is really well done, while the music and audio is great. Overall, amazing game! Congrats!
Very cool entry, great mechanics and implementation of bullet hell! The bosses were cool and very interesting in their patterns kept me coming for more! Good job!
It was rly nice and the bullet patterns and audio were fun! The background was a little distracting and the player blended in with it but the chains helped me see him. The artwork though it could have been improved, fit. You managed to slap together 2 polar opposite themes which was also nice to see! This is a pretty cool submission. Great work!
You got many things right in this one! The use of confined-theme works well, but is not too overwhelming and the bullet patterns and the overall feel remind me of Touhou, which is a good thing! Also, the first boss throwing pizza absolutely gets extra points from me xD The fact that many times as boss moved, it was difficult to continue shooting it, so that is maybe one place where the game could be improved. But overall, very succesful entry!
Check out our game as well, if you have time! :)
Great approach to the theme. I think the bullet patterns were very clean and felt great to dodge. I felt like I could get good at the game without having to be lucky.
Well done! :)
Love the mechanic of the game area shrinking... pretty much nails the theme on the head!
Great job!
Great concept, and your implementation of the theme is fantastic. The game's difficulty feels great. Nice job!
Really liked the concept! Takes greatly both Bullet Hell and Confined themes, the game is also pretty challenging and fun to play! 10/10 best br developer
this game has so much contend!! but dang it was hard. played the first boss for 10 minutes and the second one for 15 and then stopped because its impossible lol. but everyting is so good especially the art and the music/sound effects. the controlls are very easy to learn. but why shooting not just with the spacebar? would be more logical. anyways. good game! 1/1
thanks! now that i think about i really should have added space bar to shoot :p
the game is very cool, and a good theme, it reminds me a little rotmg I don't know if you've seen it, but it's very cool, it reminded me of this game
Excellent idea for the theme, and really nice visuals. I'm not a huge fan of the sfx tho, but it's more a subjective thing. The music is really nice, but mixed a little too quiet.
Thanks for the feedback! I agree the sfx isnt great, and the music is a bit quiet in this build, i should have made it more clear that you can change the volume in the pause menu :p
This game is quite fun! Great job!
It was very fun to play. I love the boss themes, most notably the French person was amusing. The bullet patterns were very clear and fun to dodge. My only complaints are that it was a little confusing what triggered the walls, as well as it was unclear where the hitbox was outside of focus mode which made it confusing to dodge.
Very good use of the theme! I also appreciated the difficulty options.
If I have one criticism though, is that the game is very visually busy (it's kinda hard to see what's happening at times).
Overall, this is a good game! It just needs a liiiittle bit more polish (which I understand isn't a top priority in a jam, haha).
the Game is very creative, and the menu is incredibly nice, the look of the actual "game" cant really keep up, overall its a fun and difficult experience
(i would indicate a bit clearer that you died, i found myself dying a lot without realising)
Really cool game! The only problem that I encountered was the sound effects being WAY TOO powerful and overpowering the poor music... Otherwise the game had lots of visual feedback, and was quite a difficult challenge! Great game :D
oh dang i changed the sfx volume this build because people were complaining about it being too quiet, you can still change the volume in the pause menu though!
must have missed that :P