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A jam submission

Leaf HeroView game page

Submitted by Tempest88 — 16 hours, 24 minutes before the deadline
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Leaf Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#114.2224.222
Overall#693.5563.556
Visuals#973.4443.444
Creativity#1063.3333.333
Audio#1073.1113.111
Approachability#1193.3333.333
Fun#1273.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really liked the idea behind the mechanics and some of the effects on the character were really nice to! I love what you did here, would love to see more! 

Submitted

very interesting take on the theme. Good job !

  It would really be great if you could check out my game too and let me know what you think

Submitted

What an interesting mechanic! It moves with you. Great entry. Keep up the good work. I think it would have helped if you explained the border meant a little better.

Fun stuff, though!

Submitted

Cool idea! The fact that you could change the style of the confinement circle was nice. The enemies and the overall fire theme looked very cool. I also liked that the fire rate of the basic weapon was quite high, it gave me a feeling that there is some proper action going on. Some of the enemies were quite a handful though, I got insta killed in wave three when some big circle dudes invaded my area and pushed me out. But overall, quite a nice and fun experience!

We'd greatly appreciate if you had time to rate our game as well! :)

Submitted

Pretty good. Art, sounds, music and gameplay are all solid. One of the most fun games I played this jam. Theme is present, but is used confusingly in my opinion.

I didn't quite understood the border mechanic. On my first runs, the border was small and moved randomly. When I changed it, only the color swapped or it became stationary, restricting me too much. There wasn't much variety and was a little frustrating. But on my best run I got a wide border that seemed to follow me everywhere and that's when I got stuck playing for almost 10 minutes. But in this case I didn't even wanted to change my border, so you can say that the mechanic kinda turned pointless because it didn't impact my gameplay at all...

With more polish, less floaty movement and a more thought out main mechanic, this game can be a great arcade/leaderboard-focused experience. Congrats!

Submitted

Very cool idea, i liked the execution also.

The graphics were nice and the music was banging.

I think you should have had a reset button because going back to the menu was pretty annoying.

The bullets disappearing when you kill an enemy looked more like a bug rather than a feature because it was missing some polish (like an animation or some particles)

Very solid submission, awesome stuff!

I couldn't get the game to full screen but I really enjoyed it, that wave 3 man *phew*


4/5