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A jam submission

Get the HELL out of here!View game page

Submitted by RomZerr0 — 15 hours, 56 minutes before the deadline
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Get the HELL out of here!'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2412.3853.200
Audio#2442.2363.000
Theme#2611.9382.600
Fun#2722.0872.800
Visual#2742.2363.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
Yup, sound effects and shaders, sources in credits

Are you using any AI generated assets?
Nope, got meself so humans, yarr

Did you use BulletFury?

No

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Comments

Submitted

Cool enemy shots and music, though some of the patterns are really messy to navigate through. But nice work.

Submitted

Loved the bullet patterns for this!

Developer(+1)

That was basically 60% of development. I even had to make a tool for creating patterns. Not enough playtesters tho. Thanks for feedback. 

Submitted

Fun idea but avoiding the green star is basically impossible so probably rebalance that(or im just bad)

- side note i wish there was some shop or progression system

Developer

Thank you for feedback. Yeaah, it's not very balanced, sorry)

- Yeah, i would like that too. Although boss difficulty depends on number of kills. You can be somewhat of a pacifist.

Submitted

i dint notice that mechanic, the game is much cooler knowing that...

Submitted

Hi, 

I had a question, what's the hitbox of the character?

Developer

It should appear when you press Shift. 

.

Submitted

Thanks, I think it does not but it wasn't a problem now that I knew what it was, even if I've been much better at avoiding the bonuses than at avoiding the bullets in this game.

I eventually managed to beat the game, scored 317540, although I'm not exactly sure how, I had the impression I did quite more damage during my last run, killing several enemies with plenty of hps pretty fast including the two forms of the last boss while I did not have more power-ups than usual, maybe you can damage them out of the screen and I did not previously or maybe you make more damage when you're closer to them as I was but I never had this impression, or something else.

Anyway, the game is pretty fun. I absolutely love the background and the game is punchy, all the sequences are fun to deal with plenty of different and nice and bullet patterns to dodge. Everything goes at the right speed and the difficulty is perfect for me.

Some extra sound feedbacks would sure be good although to be fair I barely noticed they were lacking while playing as I had to launch the game again to be sure as I wasn't before posting that.

That's a very cool entry, thanks for sharing.

Developer

Oh i do need to be more clear about features.
There is graze mechanic, if you are close to bullet but not dead, you get points, and red feathers drop.
Damage balance is whack. It's 1-5 damage per bullet though you shouldn't be able to damage enemies offscreen. They actually spawn right on the screen. Just made them grow from empty space. 
Thank you very much for your feedback. Jam was great, would try again.