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A jam submission

Transdimensional TakedownView game page

Submitted by Hungry Giraffe, AirmailSoap3209 — 6 hours, 36 minutes before the deadline
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Transdimensional Takedown's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#282.9002.900
Sounds and Music#362.7002.700
Idea#472.5002.500
Graphics#472.3002.300
Overall#572.1002.100
Fun#661.5001.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
Airmailsoap3209
Hungry Girraffe

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Comments

Submitted

Oh no !

Well the game is clearly not finished, there isn't any game to rate at the moment.
You can click on the few monsters that spawn and then they stop spawning and that's about it.
The art is a bit everywhere and lacks cohesion in style.

I'm sorry i can't say more since there is so little of the game done as of now :(

Submitted

I tried to play, but after that it seems to me that part of the interface is behind the scenes. I only saw 2 enemies after which I can't go any further, but I can say that I liked the art.

Developer

Thank you for trying out my game and for your feedback! I apologize for any issues you encountered with the interface and for not being able to progress further in the game. I was unfortunately unable to fix these bugs during the game jam as I ran out of time, but I appreciate your kind words about the art. I am glad you enjoyed it!

I understand that bugs can be frustrating and I apologize for any inconvenience they may have caused. I will definitely keep this feedback in mind for future projects and continue to work on improving my skills as a developer.

Thank you again for your support and for taking the time to play my game!

Submitted (1 edit)

It seems to me that this problem is related to the compilation settings of the game for web format. I am developing on gamemaker 2 and I have settings for how the game window will be placed on the site page. Maybe there is a similar option in unity. And also in the itch.io game cabinet I also saw settings that can help.

Developer

thankks. i will  be sure to try that out!

Submitted

I tried to play, but the game after killing the first enemy was left with a red bar on top and didn't show any other enemies.

I clicked all over the screen but nothing happened.

I think the second enemy and his collision box either didn't show up or did it off screen.

Developer (1 edit) (+1)

Thank you for your feedback. I apologize for any confusion or inconvenience caused by the bug. I will make sure to investigate the cause and work towards a resolution. It's always a challenge to identify and fix bugs, but it's important to make sure the game runs smoothly for the players. I appreciate your willingness to give feedback. I will keep working to improve the game. ( not to re-submit of course)

Submitted

I found difficult to play in full screen. The graphics also could use some improvement. The game's concept of taking down enemies from different dimensions is interesting, but the lack of full-screen support and poor graphics detract from the overall experience. With more work on the graphics and a better full-screen support, the game could be more engaging. Overall, the game has potential but needs more work on the graphics and gameplay to be more enjoyable

Developer(+1)

Thanks for the feedback! We were scrambling  to get in for the deadline,  and realize that there are quite a few bugs. This was my first game jam, and i am quite new to unity,  and am less  then perfect with the coding, and C#.  i appreciate the feedback, and hope to get better over time. 

Submitted

Ah ok, I understand. The level of this jam was quite high, I compared your game to the others. But because you are new, we should be more comprehensive. Same for me for the deadline, I published my game in the last minute and there remains some bugs haha. Courage to you for the next jam 🔥😉

Developer(+1)

thank. good luck you also.