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Dino Goes To The Store's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #20 | 3.012 | 3.300 |
Fun | #26 | 2.830 | 3.100 |
Sound | #27 | 2.465 | 2.700 |
Game Design | #30 | 2.739 | 3.000 |
Overall | #34 | 2.647 | 2.900 |
Special Theme | #49 | 1.369 | 1.500 |
Use Of Coffee | #50 | 1.643 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please state any outside assets/resources you used in your submission.
- https://demching.itch.io/dino-family
- https://bdragon1727.itch.io/pixel-tilemap-platformer
- https://www.pexels.com/photo/house-lights-turned-on-106399/
- https://www.cleanpng.com/png-instant-coffee-espresso-coffee-bean-arabica-coffee-738269/
- https://it.freepik.com/vettori-gratuito/shopping-vendite-ed-e-commerce_5954914.htm#page=8&query=commercio&position=25&from_view=keyword&track=sph
- https://kenney.nl/assets/impact-sounds
- https://www.kenney.nl/assets/sci-fi-sounds
- https://kenney.nl/assets/digital-audio
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Comments
Hey Gabriele ,
you developed your game with Godot ,
please tell me is It a 2D focused engine or is it possible to do 3D with it
i never used it , i usually use the unreal engine to develop my games .
Hi, thanks for playing my game! Godot does support 3D and i heard it's nice, but i never really touched it as i'm pretty new to game dev. I'd give it a look, since it's much more lightweight than UE and it could be a better choice for a quick game.
Thank you for your reply
i am a big fan of precision platformers and found your level design quite innovative! That being said, I found myself dying a lot because my character was not responding to my inputs quick enough. I think if you lowered the inertia/increased acceleration, and increased the top speed, the character would feel a lot more responsive to control. As many have previously stated, I also got stuck in the bomb room, and I think increasing the time between bomb drops might help with that a little bit. Overall, this is a really great start, and I'd love to see more of your level design prowess!
Thanks for the feedback! I'm already thinking on upgrading the platformer controller for future games. When i started developing this game i always thought the game wasn't hard enough, so i made the levels harder to the point i found them hard too. I won't update this game since i want to keep it just like i submitted it (apart from a bugfix and likely Mac OS release?), but i will make my next games more fair and add optional hard levels where possible.
Very challenging! I got stuck also in the bomb part, but it was nice to play. The main character is cute. :)
P.S.: I think the sound doesn’t work on the Linux compilation, it may be possible? Maybe it’s my problem.
Thanks! I will look into this bug after the jam ends. Do the other sounds work? (like bombs exploding or the monster chomping?)
Hello again! I tried to execute and play it again and I couldn’t hear any sound on the Linux compilation. I didn’t know exactly the problem, so I run the game from the Terminal and I received this error:
So summarizing, after installing some ALSA drivers that I was missing I can hear the music and sounds correctly.
Never trust a novice Arch Linux user, hahaha! Sorry for the noise! :E
Very very fun! The movement is kind of slippery but that adds to the challenge in a nice way, and the levels are built around it. The levels have strange solutions sometimes, I still cannot figure out how to get past the bomb room, it felt like the explosions happened too fast to move through. I tried for nearly 30 minutes.
I feel like it was inspired by I Wanna Be The Guy, it gave me the same sort of enjoyment.
Wow, 30 minutes is a long time! By the way, is the bomb room level 2, 3 or 4? If it's level 2, you should try to start running early so you have more speed when you actually pass the bomb and jump at the end.
Never heard I Wanna Be The Guy, but seeing some screenshots, it seems exactly what i was aiming for!
It's a good game.
I played one level : I passed everything until the final where a pac-man eliminated me. So , I tried to win but i don't know how.
Thanks for playing! When the monster (the pac-man-chain-chomp-looking thing) starts following you, you must race backwards so it destroys the brick wall at the start.