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A jam submission

Flanking LightView game page

Submitted by Playimu (@playimu), M7STER — 3 hours, 37 minutes before the deadline
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Flanking Light's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#14.3134.313
Overall#243.8133.813
Audio#393.3753.375
Visuals#513.5633.563
Originality#663.1253.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
My game is a Video Game

Was your game made solo or in a team?
Playimu, Evghenii Caraiani, Elisa Flore

Did you use any third party assets, if yes what assets did you use?
PrimeTween by Kyrylo Kuzyk

Did you choose from one (or more) of the optional secondary themes?
I didn't use any of the secondary themes.

Does your game contain 18+ content (Nudity, Gore, Language)?
The game doesn't have any 18+ content.

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Comments

Submitted

The combat mechanics and feedback are incredibly satisfying. You've created something incredibly fun with such simplicity .I'm in. We're officially part of the 'eyes like enemies' club now 😜

Submitted(+1)

The game was easy to understand and fast to pickup and play. The retro-graphics are awesome especially the creatures. I think there could have been some sort of comeback mechanic. The game got instantly alot harder after a bad round when all nights afterwards went to gathering sanity back and the enemies in the next rounds got even harder. The gameplay was snappy and fun. Fantastic job!

Submitted(+1)

Very fun game, simple and easy to understand. I like the mechanic where if you miss a shot it makes you wait cos it actually makes it a pretty tense game. Very fun game.

HostSubmitted(+1)

Very enjoyable. Everything is so polished, it's incredible!

Submitted(+1)

Very fun game

Submitted(+1)

Wow what a great little game! The mechanics are so crisp, and the information is so easy to follow, the visuals were on point and really communicated everything to the player. Great entry!

Submitted(+1)

Absolutely love the reload mechanic. It emphasises being accurate in your shots, and also punishes you and sends you into a panic when enemies get too close. Pretty great way to introduce tension

Those eyeball enemies are evil lol. I do love how the direction that they're swaying is indicated by the direction that their eye is looking in

The upgrades are also cool and the visuals are pretty cool

Unfortunately I suck at this game, so I never really managed to make it past day 3 even after trying a few times lol. Still, this is a damn good entry

Submitted(+1)

I really like the art and the things that the upgrades are are really cool!

I had a lot of trouble with those slime guys who shoot bullets when you kill them!

I had a lot of fun trying to balance my sanity and health! it was really cool!