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A jam submission

Autumn PastView game page

You're spending this fall with your girlfriend, but suddenly things take a weird turn when you feel a sense of Deja Vu.
Submitted by Jsser23 — 3 hours, 45 minutes before the deadline
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Autumn Past's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity: Does the game include something unexpected or interesting?#1283.0003.000
Overall: Is the game objectively good?#1412.8892.889
Theme: Does this game represent the theme well?#1473.1113.111
Fun: Is the game enjoyable or satisfying to play?#1982.3332.333
Cozy: Does the game you feel cozy?#2092.4442.444
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#2322.4442.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very good story writing, I didn't expect the game to unfold how it did and the animations communicated a lot more than  I expected they would. For a game with a lot of text it might help to choose a font that fits your style because I think it will elevate the visuals of the game a lot (and I think it can be done really quickly). 

Really powerful story, well done!

Developer

Thank you for your feedback! Honestly I spent a lot more time than I should have on writing the story. It took up a good chunk of time so I appreciate that everyone thought it was good! I would have done a lot more to make some elements of the game fit the theme more but I found myself not having enough time. But thank you for enjoying what I did make!

Submitted

The story was very heartfelt with a great message about dealing with the grief of a loved one. It was nice playing it and seeing the mystery unravel

Submitted

Unexpected feels!

Submitted

I really enjoyed it. There's a lot of work that went into the narrative, well done!

Submitted

I really like how both of them talk, feels natural. The comment about cat videos which appears, when you look at the computer was really funny. The music could have been a little bit louder, and it was hard to see with wich objects you could interact.

Developer(+1)

Thanks for the feedback! I did feel like i needed to make it more clear what was interactable like maybe a white or yellow outline. But in the end I didn't have enough time to implement it.

Submitted

Damn. That had me feeling empty inside. Well done. Keep making games!