This game is really fun! The premise is very unique and the battles were challenging, yet fun. The art and music were really nice, too
TwiKa
Creator of
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Thank you for playing. I'll work harder on sound mixing. Volume control was a bit difficult as I couldn't hear a difference with headphones, but I'll be more careful about that. I agree with the title screen being not at all fitting. I was nervous about creating a poorly made screen, so I settled on a default one. I'll try to work more on my digital art skills in order to be able to make title screens that both look good and fit the game. Thank you so much for the feedback, I really appreciate it!
I really like the gameplay loop of the game. The art is also very nice, having a slight whimsical and mysterious atmosphere to it that makes you want to explore. My only complaint is that the camera should just be a tiny bit higher, as going through the pixelated grass head on strains the eyes a little. After seeing the game page, I'm excited for further development!
The game is fine, but some improvement would help it. The floaty-ness of the controls does go in line with the frog, making it pretty cute, but it does make things a bit more difficult than needed. The idea of doing laps is a really nice implementation of the limit, but with how big the levels are, at least relative to the speed of the frog - it can feel a bit on the tedious side. The gore deaths are a nice surprise, and adds a little humor into the mix. The art and music are pretty cohesive, as it gives a very retro feel to the game
This is nice mixture of challenging and fun. I love how far the implementation of time went, with the lost time on the clock pad causing damage to player if stepped on. It motivated me to make sure I don't run out of time, making the stakes ever so higher. The art was nice and the music was simple enough to be able to loop a lot without losing its quality. Overall a very nice experience!
I have no idea how stocks work, but this felt like a good simulator of it. It did feel like things were happening so fast that I couldn't really focus, but in a way it adds to the experience of panic-induced business decisions. Croaker was a nice touch, as it aided in the stock-infused mania with its hyping of the market
It's nice and cute game to play! The art was very pretty, along with the the nice music, creating a warm and comforting atmosphere. Catching the flies was a satisfying experience, pushing me to try to beat the clock in order to catch more of them. The control of the jump power was a great idea, as I had to assess how strong the jump should be; too little and I'll have to do it over, while too big means I may lose time from the slowness. Overall a pretty good game!
Ever wanted to date a frog? Well now you can as you try to succeed at your one last shot at love! Try to woo one of three lovely amphibians, all under thee pressure of a timer. Make one mistake, and they'll leave you hanging. Will you find the one, or will you submit to your fate of being forever alone? I hope you enjoy!
Hey everyone! I am a bit a new to this game dev stuff, so I thought, why not try promoting something? So here's Moondimes! Or rather a bite sized demo of it! After humanity has fallen due to a robotic uprising, these conquerors are sort of just vibing. Enter you! A bot who needs a job for college. With a coffee shop nearby, you hope to succeed in your interview and land a gig there. I hope you all enjoy it!
https://twika.itch.io/moondimes