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Chasing nuts (Actually pg)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: Does the game include something unexpected or interesting? | #100 | 1.543 | 2.500 |
Overall: Is the game objectively good? | #102 | 1.543 | 2.500 |
Fun: Is the game enjoyable or satisfying to play? | #108 | 1.389 | 2.250 |
Theme: Does this game represent the theme well? | #112 | 1.543 | 2.500 |
Cozy: Does the game you feel cozy? | #117 | 1.080 | 1.750 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #117 | 1.234 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A great little platform game but hard 😁You should find a way to create an .exe for the game, not everyone necessarily has Pygame installed on their machine, some libraries already do this I believe😉
Thanks man, yeah it was brutal lol.
Oh I already know how, I just uploaded the code instead. LIKE AN IDIOT!
hello fellow pygamer. I just so happen to be able to play this game. Glad to see another pygame entry here. First thing I'd like to say, I actually kinda like how you went out of your way to support different resolutions, thats pretty epic.
Secondly, holy hell this was H A R D ! Like, its pretty similar to those "i Wanna" Platformer games in terms of difficulty. Luckily, I just so happen to like those kind of games... I like to suffer sometimes ya know? The amount of leap of faith drops is pretty wild lmao also screw you for adding a couple of traps after them xD.
I wouldn't say this would be "cozy" for sure but I think the background music and background at least add a small bit of coziness. Speaking about the background, I like the use of parallax there. I think my only complaint of the visuals would be the fact that there is only one type of spikes, which is a spike that faces upwards, I think it would be cool to have a ball-shaped spike added into the game to make the spikes that are placed in mid-air not look too awkward.
I did manage to beat the game after lots of trial and error, and oh boy did it sure feel rewarding. this was probably the most unexpected game entry i've seen in this jam. I'll provide some screenshots as proof I beated it. Also, I'll say it again, glad to see another pygame entry. ngl i was starting to feel a bit lonely here, thinking that I was the only entry that was made in pygame, glad i was wrong.
overall, I still had some fun despite the insane roadblocks that blocked the way to the end, and I think that this game was made well enough to give people a whole hell of a lot of rage. good job!
Thank you man! Yeah it was unintentionally brutal lol. Level design was from 11pm to 7am so yeah. It was my first pygame project, after using kivy. It was so neat to see the differences, and experiment.
It was certainly tricky and fun to make all of the systems in those 14 days along with art and gameplay.
Couldn't get this to play :(
Yeah I am unable to upload the correct files ): If you run the platformer.py file and look up how to install pygame it should work though.
Just want to ask how I’d start the game on Windows.
I only see Python source files, no .exes
I see a spec file, maybe the game isn’t built with pyinstaller yet?
Oh crap. wrong file. Fixing.
If I am able to get permission to re-upload the file, it'll be fixed.
I think you might want to get in contact with someone from the firith team on discord. Idk if they might let you reupload this late into the jam but i think its worth a try!
Thanks.
Yeah I am unable to upload the exe, no permission atm. You can run the platformer.py file with python and look up how to install pygame and it should work.