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A jam submission

Life of EvaView game page

Start a New Beginning on a New World!
Submitted by Gamejam Strike Team, Iamacowmoo, LemonsAre3D, percifax, KingPringle, evthered, turbanator0, Icarus the Solarpunk, Quincy M — 1 hour, 22 minutes before the deadline
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Life of Eva's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#184.0634.063
Overall#263.7293.729
Cozy Spring Vibes#273.8753.875
Fun#323.2503.250

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

The artstyle is really adorable! I would love to see some stylized sky matching that style tho! I feel like that could pull the artstyle together even more. It's really cool how you managed to create labyrinth style environments that don't fell too confusing or overwhelming! And I'm not sure if I'm imagining the effect but does the landscape of the crystal world have a slight curvature to it? If yes, that's really awesome (I always love those globe effects especially with space themed games)

Developer(+1)

Thank you! EvTheRed made the curve effect. All the levels have it, the crystal world is just more exaggerated

Submitted(+2)

Wow! you did so much! The characters were adorable and had a lot of personality! The gameplay was simple but worked very well. The art was really, really good congrats. The cutscenes gave it a very professional touch.

I think I would've liked having a cutescene with the creature crying for help to introduce it, because it left me wondering when I read "Save creature" and I didn't know from what did I save it when I found it.

But those are really minor, it was very well done and feature rich for the time we were given. Very impressed.

Submitted(+2)

i love the art style 100% best art style ive seen so far, however im not a fan of collectathon style games.

Submitted(+2)

I LOVED the menu music so much! My partner and I were listening to it for like 5 minutes straight haha

Submitted(+2)

I love the aesthetic of the game, even down to the player character's cute punching animation when they take materials. The models, textures, and lighting all fit together very nicely.

I was really surprised when the entire environment shifted for the second level, and I love how it even had new music to accommodate it. Saving the creature in the second level made me wonder if we could have a companion in the future, or even build a small settlement... only for that to actually happen moments later! Love it!

Feedback-wise, I can only request a sensitivity setting. The camera was shooting around a bit from small movements, so being able to reduce that would be nice. Oh, and the home planet helper always had the same dialogue, even when there were other goals (building / powering the house).

That said, great work! This was really impressive. I'd honestly be really excited to play a bigger version of this with more in-depth mechanics.

Submitted(+2)

Really cool game! Loved the art style and music. One thing I would change was the shimmering on the grass as it was very distracting and also sometimes objects in the distance rendered strangely looked like they were blinking in and out of existence.

Submitted(+2)

This game was a lot bigger than I expected! The music and the choice of artstyle really set the atmosphere for the entire game. The character designs (boat included) are super cute and unique. Great job on the shaders! This was really simple and fun.

Submitted(+2)

I like the voxel environment but the grass does seem to flicker sometimes when the light hits it

Submitted(+1)

Really cute art style, I especially adore the design of Eva. It’s also impressive how much content you were able to put into the game, but for me it did get a bit repetitive.

Submitted(+1)

This game is

Charming,

Fun &

Pretty!

I liked the gameplay! It was simple but wasn't too monotonous.

Good Job! <3