Didn't expect a farming sim! The hand drawn art and gameplay, music was nice!
I liked how event owning tomatoes is a gray area - or how even knowing what's a tiger is not common :D
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.167 | 4.167 |
Presentation | #17 | 3.333 | 3.333 |
Gameplay | #18 | 2.833 | 2.833 |
Overall | #19 | 3.292 | 3.292 |
Engagement | #20 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Unique twist on cyberpunk by making a farming sim! You pulled it off really well and the setting was very compelling. The art helps to sell your world well too. Nicely done!
Woo! We were definitely excited to do something unexpected with the minigame there. Would have liked to have a bit more time to explore mechanics but such is jam. Thanks for the kind words wrt setting/art. We got super lucky that our "narrative guy" had two friends to pull in for writing and our character artist was pretty much "some guy off reddit" when we needed a hand with that. They all kicked ass.
I ran out of time to get about 60-70% of the written script converted into the narrative format we used for the VN so shortly after the rating period I'll push an update with materially more content / story for the characters.
Thanks for playing / the feedback! Hah, yea my fav parts of this is everything except "the sum of the parts."
We started with the theory we wanted to avoid traditional power fantasy setups & tell stories from the perspective of "just a person" and kind of backed into the setup you saw. We also started forming a team to join on the second day and one of our dev's power went out like 36h before deadline and the other was dealing with a water leak in their ceiling for the duration. End result is that it was--unironically--my favorite / most memorable jam to date despite the cuts we ended up making :D
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