Great submission!
The graphics and view of the city is really nice :D looks polished
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.917 | 3.917 |
Engagement | #2 | 4.000 | 4.000 |
Presentation | #3 | 4.000 | 4.000 |
Overall | #7 | 3.833 | 3.833 |
Theme | #26 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
One of the coolest submissions! Thanks for adding Browser Support <3
This one looks amazing and the gameplay is fun!
It gives some feeling of power :D
I would love to have a better overview about "how good am I doing=", I am missing a bit of feedback. I needed 3 rounds to see how I should play it.
Really cool concept and having the city grow in front of your eyes was a great idea. My only real complaint is that there wasn't much player feedback to tell me why certain things were happening. Adding an information screen or overlay would be nice and a notification system could warn players about issues or report what happened.
Yeah, I feel that. My original plan was to have tooltips for the resentment and fear bars explaining what they did, a warning indicator that shows when resentment outstrips fear which flashes when a block revolt takes out an enforcer, icons with tooltips for factories and railways explaining what they did, and a warning indicator for when an enemy faction has put enforcers in a block you control. I just didn't have the time unfortunately.
Thank you for playing and for the feedback :)
Really solid game! It's oddly compelling to try and hold onto your territory even with the relatively minimal art. The art that is there though is really great looking and the music definitely matched it well too. Fantastic job!
It's a complex game that I found hard to understand, it really needs a tutorial that's not a wall of text (I can't remember it during gameplay). But once I quite understood it it was quite fun! A bit boring to look at however, since it's not really lively.
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