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Fast Feasts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 4.000 | 4.000 |
Engagement | #20 | 2.833 | 2.833 |
Overall | #22 | 3.125 | 3.125 |
Presentation | #22 | 3.167 | 3.167 |
Gameplay | #26 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the implication that we've already arrived at a cyberpunk dystopia and gig work being the last resort. Slap a narrative on this and you're steps away from social commentary. Good submission!
Critical feedback is more of the same old "mouse sensitivity is wild" comment but I actually was testing with a ps4 controller and couldn't get it to recognize input.
I didn't have a gamepad on hand to test it so I had to use the mouse and I agree with the previous post that the sensitivity is way too high. That said, I enjoyed wandering around the square and making deliveries. With a larger area, more polished controls, and a little more narrative I could see this being a lot of fun.
Mouse sensitivity impossibly high :/
The concept is quite nice and to build a map that's reasonablely detail like this in 10 days is cool. However, I have some trouble with mouse sensitive being so high. The game play is interesting but get repeatative quite quick. I think it would be nice to tell a story using this gameplay loop. But in the end, A solid effort.
I think the core is a really fun concept! I had a hard time playing it with my mouse because it did not lock onto the screen. Really cool submission!