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Unstable Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #30 | 3.000 | 3.000 |
Audio | #34 | 2.625 | 2.625 |
Overall | #55 | 2.375 | 2.375 |
Fun | #56 | 2.375 | 2.375 |
Originality | #69 | 2.250 | 2.250 |
Use Of Theme | #100 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Name
Tom Black#1234
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Comments
I like the simple style, it works very well. Are the maps generated or pre-made? Because I don't think I could reach the last 2 enemies in one stage. Anyways, playing is quite fun and I really love the shadows and the fact that there's a mini map.
Well done!
the map is procedurally generated and that caused a lot of bugs so i kinda learned that procedural generation is not very smart for a game jam, thanks for the feedback!
Cool idea! Good job! You can rate my game if you want : )
the fact that u use 3d object as a shadow was good, i wasnt notice it at the first time, but the game is kinda buggy especially the map generator
the tittle screen also very epic.
little secret the walls aren’t actually 3d they are just fully opaque shadows being cast from the player
The Menu when you enter the game look absolutely INSANE . I have never seen in my life a menu that looks soo good (not even at AAA games) . I love the fact that u used 3d towers for a 2d game, it gives the game another feeling. The only complain is that the game is a bit buggy(i had enemies stucked between the walls and I couldn't finish them off) and you can t really dodge the proiectiles
Really nice game. The only criticism I have, is that it doesn't fit the theme. Also, I would change the enemy's bullet's color, to make them more distinguishable from your own ones.
I like the game, but i don't know how it fits the theme. The aesthetic difference between the title screen and the game is pretty big too. However, good game! :)