Should we try and be secretive about what we're making, and the next developer doesn't know what they'll get until they downloaded it? Or do we give pictures and titles, so that the next developer picks what they think is interesting?
There's a risk that vague descriptions without screenshots etc. will be left in shadow. If I see 20 projects, one looks cool, the others are just descriptions, there's no chance I have time to test them all to decide which I would work on. I'll likely test the one that seems cool right away unless some game idea sounds very interesting to me.