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Unity - standard 2D or URP ?

A topic by OmniCroissant created Jul 24, 2023 Views: 398 Replies: 3
Viewing posts 1 to 4
Submitted

Hi.

I'm thinking of starting day 1 by making a prototype for a 2D game in unity.

However I don't know if I should create a standard 2D project or a 2D URP project. What is the difference between both and what is the best ?

Thanks in advance.

Submitted

If you're not planning on doing anything special with the graphics, standard 2D is probably your best bet.

If you want to customize the look of your game, then go for URP, but it is more complicated.

Submitted

2D is a base template, if you want to add VFX you must use the POST-PROCESSING package.

URP (Universal Render Pipeline) is a rendering system which basically has built in Post Processing and some other cool VFX features.

Submitted

Use standard 2D, then whoever vamps up the graphics can choose to add URP or other VFX packages