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Private Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio - Does the game have nice sfx and music? | #27 | 3.385 | 3.385 |
Technical - Is there a technical achievement behind the making of this game? | #39 | 2.692 | 2.692 |
Graphics - Is the game aesthetically pleasing? | #46 | 3.308 | 3.308 |
Overall | #48 | 2.769 | 2.769 |
Originality - Does the game innovate or try something new? | #53 | 2.385 | 2.385 |
Gameplay - How fun is it to play? | #68 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The ambience of this one is nice and tense, controls are smooth. Would like to play more.
Nice general vibe! Creepy music and derelict spaceship aesthetics. I liked the adventure game-y descriptions about the environment you could inspect or interact with.
It was sometimes tough to know which items I could interact with and not, and there were multiple ones where I thought I'd be able to click on them or drag them but couldn't.
i like what i see and hear so far.
i really really wanted that screwdriver.
like really.
Unfinished, but has lots of potential. Keep working on it.
Not much gameplay yet, I took the acid with the jar, I assume you were meant to break the corroded wall with it, and I could not take the screwdiver which I assume you're meant to use to open the ventilation access.
There's clearly work put into this anyway, and the fluid movement, current gfx and overall atmosphere are promising, I want to see how this goes and am 100% following the project.
The "drag/drop to use" doesn't seem to work for me. Maybe I'm doing something wrong. Anyways, nice game. I picked up all items that I found and visited all rooms. Nice atmosphere and I'd really like to play more :)