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A jam submission

THE DUALITY RUIN -GOOD & EVIL-View game page

Submitted by Lam's Multimedia & Program Paradise — 14 hours, 36 minutes before the deadline
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THE DUALITY RUIN -GOOD & EVIL-'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme - How well does it incorporate the theme?#543.2803.667
Completeness - Is it an unfinished tech-demo, prototype or a complete game?#763.4293.833
Overall#1362.7733.100
Gameplay - How fun is it to play?#1542.3852.667
Audio - Does the game have nice sfx and music?#1542.0872.333
Graphics - Is the game aesthetically pleasing?#1572.6833.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

That's a really nice game, liked the story, congratulations !

Submitted

"Because of your kindness, all evil in this world is completely driven out."

You made a furnished game, and the dungeon layout make it worth exploring, the size of the dungeon is reasonable anyway. The karma system seems very good since you included costly things which make you good and helpful things which make you evil, I did a bit of extrapropriation (but generally did not) but helped a lot of people, I think that did the trick.

Combat is clunky while not really interesting, it was probably possible to make a combat system which was both simpler and more fun, but (eventually) you can quickly get rid of it so it's fine.

This was fun, thanks for sharing.

Submitted

Very large game, sadly only way to navigate was by explorer's corpses that were left where i already was :( Also fatigue mechanic is weird and just locking player in one place just does not seem fun, maybe limit it to attacks? That way player would not need to stand in one place for 5 minutes waiting for fatigue to restore. Besides that - nice big game that can be a good one with some polish and balancing (:

Submitted

Honestly pretty large game, it has alot of mechanics which sadly go unexplained! at first i was caught a bit offguard with the visual novel-esque menus but i found it pretty endearing! my only complaint is that the fatigue mechanic feels wildly unbalanced, i basically spent my whole starting cash on energy drinks and it got depleted super fast!

Submitted

Always put the theme in the title! Well done!

Killed some white soldiers.

Killed some black soldiers.

Drank some gatorade.

Ran out of fatigue several times. I don't think I brought enough gatorade.

You should mention the P key on the game page. I had to look in comments.

Developer (1 edit)

For the P key  problem, the game website page has been fixed, thanks.

https://a1995050128.itch.io/the-duality-ruin-good-evil

Submitted

I tried buying bullets in the shop and my money went down but I didn't receive the item making the gun nonfunctional and making it impossible to help people so I just stabbed everyone I found in the dungeon instead.

Developer (1 edit)

You bought in the store is bullet pack is not bullet. If you want to shoot the gun, you need to use bullet pack in Pause Menu(Press "P") to add 10 bullets.

For your help people problem, you try to touch the people then pop-up a window then the window will show what does he need. Then if you If you gather all the things he needs, you can press "Help" button to help him. Otherwise, "Help" button have not any effect.


Shoot the gun:


Help others:

Submitted

Extremely rough around the edges both in gameplay and graphics but it's incredible how much you managed to make given how ambitious it felt.

Submitted

So ambitious, I'm amazed you pulled so much off! Looks like a very big game. I would prefer faster movement, the delay was a bit long for me but overall a very impressive entry.