Your games are always so visually strong. I really like the use of particle effects. I don't think it's really clear what the different colors mean for the ships and if it matters, but I think others here have talked about it. There is definitely a lot cool ways you can build off of this. Great job!
Love the foundation here- cool particles/screen shake, and the "flip ship" mechanic has potential to turn into something really interesting, although currently it doesn't feel like there's a meaningful trade off, as the blue side is pretty amazing. I imagine the end goal would be to have the red shot be more powerful/explosive?
Nice particles, I'd love to see you expand on it the way we talked about in class with the ship changing based on the parts you collect. Kinda similar to what I was going for
Very cool sprite work, I didn't realize you could flip the ship for a while... it looks amazing! Probably wouldn't take much more to add an enemy-orb mechanic that can change your ship's colors or something?
Comments
Your games are always so visually strong. I really like the use of particle effects. I don't think it's really clear what the different colors mean for the ships and if it matters, but I think others here have talked about it. There is definitely a lot cool ways you can build off of this. Great job!
Love the foundation here- cool particles/screen shake, and the "flip ship" mechanic has potential to turn into something really interesting, although currently it doesn't feel like there's a meaningful trade off, as the blue side is pretty amazing. I imagine the end goal would be to have the red shot be more powerful/explosive?
Super impressive visual effects, it's clear that you didn't skimp on the sprite work!
The visuals are memorizing. I just now realized you could flip the ship over. This in itself was a nice implementation.
Nice particles, I'd love to see you expand on it the way we talked about in class with the ship changing based on the parts you collect. Kinda similar to what I was going for
Very cool sprite work, I didn't realize you could flip the ship for a while... it looks amazing! Probably wouldn't take much more to add an enemy-orb mechanic that can change your ship's colors or something?