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A jam submission

Blue DragonView game page

[Short Game]
Submitted by Rizky2706 — 3 days, 12 hours before the deadline
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Blue Dragon's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#112.6002.600
Player Experience#132.2672.267
Innovation#181.9331.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you participate solo or on a team?
Solo

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Comments

Submitted(+1)

Fun little variation of the pacman formula.  You could add points depending on how quickly the player finishes a level.  When time slows down, I felt that the screen got a little too dark though.

Submitted(+1)

Nice game,  a really cool spin on the pacman formula

Submitted(+1)

Fun game, gets a bit repetitive at times

Submitted(+1)

really nice game, controls were a bit weird but I got used to them eventually. The time freezing is a really cool mechanic and a good interpretation of the theme, I'd love to see this expanded upon! Great job.

Submitted(+1)

Good game! Music is nice! It's impressive that such projects are possible on rpg maker. The most I did there were small dialogues and little fights

Submitted(+1)

Pretty nice game. The controls were a bit off, but overall is nice. Also the theme was centered for the time freeze

Submitted (1 edit) (+1)

i liked the song you chose and the way the enemies march forward in sync like an army of robots. it was a little confusing to figure out at first but once i understood the idea of things i enjoyed the gameplay loop. The mechanic of manipulating enemy movement makes for some nice puzzle solving. the quick preview scan of the level layout is a nice bit of polish. i wish there was more of an indicator that freeze time was ending to avoid some of the unfair feeling deaths that occur when you think you have still frozen time. overall, fun quirky little game i like your fusion of the theme was pacman style game and medieval art its fun! I ended up playing the whole thing!

Submitted(+1)

Pac-Man with time dilation? 

Submitted(+1)

I was really stuck for a long time on how to kill the guards. After figuring that out it was a quick gameplay loop.