i like where you went with this i like that the npcs are hats thats a good idea because humans are hard to draw the grathics are simple and straight to the point they only thing i would like is like a help tab to like tell you how to progess there also a few bugs i give it a 7/10
I like that the aesthetic fits the theme and it's a good concept for a game. The only thing I didn't like was that the player is mostly the same colour as the background.
good: I like the old classic film aesthetic, the grainy screen helps it well. also the concept of the game is really good. i like it
bad: the player blends in with the background a lot so it's hard to see where the player is a lot of the time.
Bug report:
some of the time the words overlap with eachother, making it impossible to read sometimes.. Class B bug i'd say since it makes it hard to read and stops the player from progressing properly.
Comments
It would be better to switch movement to wasd or the interact button to space because arrow keys and enter are awkward controls
pros: this is a unique idea and seems really cool, i like the whole reputation system
cons: i noticed a spelling mistake "lyers", the player can be hard to see since they're similar to the background
bugs: i can walk out of the playable area and sometimes the npc text overlaps and goes off the screen if you talk to a npc at the bottom of the screen
I was unable to figure out how to get passed the 'tower of class' screen :/
Press enter
i like where you went with this i like that the npcs are hats thats a good idea because humans are hard to draw the grathics are simple and straight to the point they only thing i would like is like a help tab to like tell you how to progess there also a few bugs i give it a 7/10
Good: I like the ability to talk to different NPCs and the fact that choosing different answers changes the reputation.
Bad: The player blends in with the background.
Bug: The player has the ability to walk outside of the layout (Class B).
The bugs I found were text overlapping or appearing off the screen. Also, the player can move out of the view of the camera.
I like that the aesthetic fits the theme and it's a good concept for a game. The only thing I didn't like was that the player is mostly the same colour as the background.
feedback
good: I like the old classic film aesthetic, the grainy screen helps it well. also the concept of the game is really good. i like it
bad: the player blends in with the background a lot so it's hard to see where the player is a lot of the time.
Bug report:
some of the time the words overlap with eachother, making it impossible to read sometimes.. Class B bug i'd say since it makes it hard to read and stops the player from progressing properly.
overall decent game :)