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Grove Guardian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Secret Requirement | #3 | 4.333 | 4.333 |
Enjoyability | #3 | 4.167 | 4.167 |
UI | #4 | 3.667 | 3.667 |
Farming | #4 | 4.333 | 4.333 |
Bug Amount (5 Star is no bugs) | #8 | 4.167 | 4.167 |
Uniqueness | #12 | 3.583 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice graphics with fun tower defence gameplay. Can tell a lot of work was put into this, great stuff!
What a fun idea. I always like a tower defense-style game, but the fact that you could move the goal around to change the path was new and interesting. The visuals had a lot of character to them and having to chop down your prized plants to build up your defences was a cool.
Very farmy, kind of spooky, very polished and fun! That's an awesome entry, very well done!
Loved the art and the music, especially that FF7 "vibe" during the last wave haha! GG!
Thanks, the full album this is a part of just released today on my page.
It was a collection of tracks quite literally inspired by and referencing games like FF7, Mother, Majora's Mask, and more. I'm glad you liked it.
Really enjoyed the first three levels but for some reason the final level had no water, so I couldn't grow anything.
I love the graphic pixelart style. It fits very well with the music and sounds. The tutorial was comprehensive. I haven't found any bugs. We also thought about tower defence with the plants , but finished with sandbox :D Great job!
Very beautiful game! Loved the art style and animations in the game. Gameplay works really well too al round awesome game thoroughly enjoyed the experience
Art and music is really well done! Gameplay fits very well with theme and is extremely polished.
Very glad you enjoyed the music, the soundtrack pack it's a part of officially released today on my page
This one was really fun! Beautiful graphics, catchy music, responsive controls, simple interface.
I did encounter a couple of bugs:
1) During the tutorial, at one point I couldn't put down the baby. I was able to carry a tool in addition to the baby, but I could not put the baby down, and enemies could just steal it from me.
2) A couple of times, the game kicked me out of a level and back to the main menu. This happened to me in both level 2 and level 3, and both times in between waves.
What else can I say? 5/5! I'm kinda hoping for more levels, it's that good.
Carrying the baby might be a little too OP since you can run around with her until all enemies die.
<3 I agree with you. There's even disabled code in the game where you could THROW the baby haha. I wonder how to nerf that strategy, Maybe the player should walk slower?