This was fun! I liked the chill atmosphere and found planning out paths to be satisfying.
Once I know what kinds of tiles are in my "deck", I think the discard your hand to get different pieces will fall apart, as you could place pieces preemptively before you get the rest of what you need. At the same time, not knowing what my deck is in at the start made me not sure what to pick what asked to take new tiles, as I didn't know what was safe to discard.
While this may be due to my genre preferences, I think this game would work better as a puzzle game with fixed levels with fixed pieces where you have to maximize your score for a given setup.
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