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A jam submission

Ad WarsView game page

A Multi-genre adpocalyptic adventure! [RPG / Platformer / Bullet Hell / Roguelike]
Submitted by Moon Snack Games (@moonsnackgames) — 6 days, 19 hours before the deadline
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Ad Wars's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Fun#133.6673.667
Sound/Music#163.5003.500
Art#183.8333.833
UI#283.3333.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Just made my let’s play on your game as a regular player (so it’s without voice comments). I hope it will be useful for you to see how fresh players might start your game for the first time :) I’ll provide text comments later, probably after finishing the videos for the other projects :)

Developer

Just saw this! Thanks for taking the time to make that video! I added it to the list of Ad Wars videos that will be featured on our website.

If you want to send me the text comments, you can add them here, on our itch io page or DMs on twitter.

And most importantly, hope you had fun!

Submitted(+1)

I liked playing it, and the difficulty slowly built up over time. I didn't quite understand the dodge though (pressing X). I pressed X and a little circle was on me, which I took to mean I was dodging and essentially invulnerable, but it seemed like the invulnerability only lasted for a while, even if the circle was still present?

Developer

Thanks for playing! The Dodge mechanic only helps you dodge bullets easily because you move slower and it also shows your hitbox.

I'll try to explain it better in further updates, thanks for the feedback!

Jam Host(+1)

I think this is a big game and I only scratched the surface, I do plan on giving it more time and try to do a more complete run of it later. Overall love the variety in the multi genre, the premise of fighting ads, the first stage is really tight and very good pacing for a beginner like me. I wish there is a bit more prompt on what button to press I believe I missed some of it and had to figure it out myself randomly searching for reactive keys on my keyboard at the beginning of the game. 

Also I found a UI bug when trying to exit the game with escape key, recorded here around 30 mins mark: https://www.twitch.tv/videos/1465357535

Developer

Thanks for the kind words! It is a big game indeed! There will be a lot more to do in further updates (just to give an idea, the upcoming update has roughly 3 hours).

You're totally right about the tutorials and inputs. This version I submitted is also outdated, but I wanted to sent it regardless.

The new version has a completely new menu that replaces the one you saw in the demo, and it has key bindings so even if you miss out on tutorials, you can get an idea of what buttons you can press on each gameplay.

I'm also relieved that you liked the pacing and design of the first level! (NGL it's scary to start out with a bullet hell).

Also, thanks for reporting that bug! I'm going to try it with the new menu to see if it still happens.

Finally, we have a form for requesting Steam Keys for the upcoming version if you're interested: https://forms.gle/KdaA2gdVLYFLrgrMA 🌟

Submitted(+1)

I love the idea of multi genre! Also the art style is amazing from all perspectives!

Pixel art FTW!

Developer(+1)

Thanks!! ❤️ The multi genre aspect of the game is hard to accomplish but keeps us inspired to do more  🙌

Hope you get to try the upcoming early access!