Fun game - but I would recommend a title screen explaining the controls and goals. Also, the full screen button doesn't resize the play area.
Don't feel discouraged by my comments, it's fun and cute game with some nice potential.
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #12 | 4.100 | 4.100 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #24 | 3.500 | 3.500 |
Overall | #32 | 3.340 | 3.340 |
AUDIO | Did this game have great music or sound design? | #43 | 2.900 | 2.900 |
VISUALS | Did this game have nice graphics, art or design? | #47 | 3.300 | 3.300 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #54 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
We started this project a couple of years ago and now continued working on it for a couple of days. In total we probably spent like a week.
Fun game - but I would recommend a title screen explaining the controls and goals. Also, the full screen button doesn't resize the play area.
Don't feel discouraged by my comments, it's fun and cute game with some nice potential.
Great controls and fun idea - reminded me of one of my all time favourites, Winter Bells.
Only wished it became more difficult quicker or there was a bit more going on at the start to make me notice the spikes at the top earlier. Loved how the parrot starts spinning and how dropping coins pop other bubbles.
Wow, this gameplay really feels nice! And the game is surprisingly addictive!
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