Really cool, pushing and defending the cart added a nice twist on the twin stick formula. It was actually more tense when guys were getting close than if it was just me running around. I also like you can build up speed on the cart so it can roll for a bit while you arent pushing it, gave it a nice dynamic feel. The ranged enemies were shooting before they were even on screen which was kinda annoying, also the font was alittle hard to read but overall great little game!
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Mr. Pocket's Gold Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #10 | 4.304 | 4.304 |
MOOD | Did the game have atmosphere or make you feel something | #34 | 4.043 | 4.043 |
Overall | #34 | 3.922 | 3.922 |
IDEA | Was this game super interesting or innovative | #67 | 3.696 | 3.696 |
VISUAL | Did the game have nice graphics or art direction | #78 | 3.913 | 3.913 |
FUN | Was the game satisfying to play or did it bring you joy | #79 | 3.652 | 3.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
1 Month
Comments
Nice game, easy to understand. The way characters and carts move look good. The arms on the cart when pushing is a nice touch, many games don't do this.
I like that health drop from enemies, so if we don't take damage we can just keep moving, but if we took some then we can run back to get it.
I'm curious to see what I can spend the gold on in the future updates :)
cool game I don't know if I there is more then 2 enemies, sad if the answer is yes
This is a fun little prototype with lots of potential. Well done! I especially love the sound design - both the music and effects. Please add arrow keys for movement though. Also, why have the right mouse button as the pushing action and not just the movement keys when you're standing next to the cart?
Thanks!
The music and effects are so good thanks to MK Music & Honeyphonic.
We r officially joining together as a team, so u can expect more content from our studio!
The right key is needed to easily, communicate that player can't shoot and push at the same time, intuitively
About the arrow keys, you can expect them in the next patch
This is nice and pollished. A bit too simple for my taste but deffinitely good job!
The music is absolutely fantastic for this - couldn't have been more perfect! Hugely impressed at how seamlessly it changes based on gameplay, phenomenal job with it.
Gameplay is great, I like that the cart retains momentum so I can jump between fending off bandits and pushing without losing speed as I race for the exit.
Amazing job on the western look and feel. It also played very well. I'd only suggest adding some bullet trail effect to make them stand out more visually. At some point I couldn't tell bullets apart from the railway tracks. A bullet trail should fix that.
Cool game with good music and art. But I think the first level is too long.
Hey, great job! Gameplay feels very solid and responsive. And I have a question: the soundtrack is great, but did you code it to be adaptative? When I was surrounded by enemies, the music changed and I don't think it was by accident. It that's the case, it didn't go unnoticed. Good job everybody.
This was a pretty cool idea -fun too!! Really liked the music and art style too -great job! :D
Brilliant Gameplay, controls are perfect & overall presentation is great.
The only thing that could be improved is the hit indication like a small animation or effect.
Then I would like to see more levels & a variety of obstacles & enemy types, which I am sure you have ideas for.
Great game! The visuals and music are really good, and the game is pretty fun. You guys did an amazing work!
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