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Chain Reaction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #32 | 3.500 | 3.500 |
MOOD | Did the game have atmosphere or make you feel something | #60 | 3.000 | 3.000 |
IDEA | Was this game super interesting or innovative | #61 | 3.250 | 3.250 |
Overall | #64 | 3.150 | 3.150 |
FUN | Was the game satisfying to play or did it bring you joy | #72 | 3.125 | 3.125 |
VISUAL | Did the game have nice graphics or art direction | #102 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
This game started at 2023.12 for the bevy-jam#4. Due to the deadline, only the main game mechanism is implemented. I hope some new and exciting features such as animation effects and achievements can be finished through this jam. Enjoy~
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Comments
Really fun! It was creative and almost felt like an old timey game. I hope you keep working on it!
This concept was really cool and innovative. Definitely very interesting with its mechanics and design. Keep up development on this. Good job!
Liked the presentation, screen got cluttered pretty quickly and didn't really understand what I was meant to do
Liked the presentation, screen got cluttered pretty quickly and didn't really understand what I was meant to do
I really enjoyed the presentation of the game! The way tutorial was done with formulas combined with the music made it feel very intense, like performing a high stakes operation
Fun concept, a little difficult to work out. Nice presentation and cool vibe! Look forward to seeing what's coming in the future.
Okay so the game is cool but I dont fully understand it. I just know "get everything that isnt red". The instructions is a bunch of images with letters on them and math.
I had fun avoiding red but I didnt fully understand why I was avoiding red. Great music, GREAT VISUALS! I think if the instructions were simpler I would have played it a bit more. I like it but would love to see what it becomes later. :)
Maybe it can be simply summarized as, while dodging the white (alpha) particles, try to hit the green (C) and blue (H) particles at the same time? The red particles are only used to generate white particles, and they actually do not affect the movement and scoring. It’s just that because it produces white particles, there is a risk next to it.
The animation is finished, the effect is better than expected!!
The new feature "Achievement" ("Marks" page in game) is finished. Can you beat them all?