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A jam submission

Delivering BonesView game page

Submitted by CatGumba — 2 days, 11 hours before the deadline

Play Game

Delivering Bones's itch.io page

Results

CriteriaRankScore*Raw Score
Art/Graphics#253.0823.133
Audio/Music#312.6892.733
Fun/Engagement#362.3612.400
Overall#362.7222.767
Theme#402.7542.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Couldnt figure out how to deliver the mail. I had the box in my hands dropped it in the house where the arrow was pointing out. Please don't make me rewatch the intro cutscene every time I lose.
  • This is kind of a neat idea, but it's held back by some confusing design decisions. having to carry the mail bin around was really confusing at first and not explained very well. It would have been a little simpler to just have the player hold the mail automatically without having an extra thing you have to carry around. The arrow was a little confusing and didn't always point exactly where you needed to go next. Dogs were also hard to predict where and when they would appear and there was no feedback for getting hit by them so a lot of the time I wasn't sure I was losing till after I had already lost. Also the starting and ending screens are extremely long and having to rewatch them every time you want to try again was pretty frustrating. I think the art and color pallets worked really well, and the visuals of the game were definitely the nicest part. Overall, this game has some real rough edges but I think you could definitely polish it up into being a really fun experience.

Did you work alone, or as part of a group? (If in a group, list their names)
Alone

Disclose if you used any public domain assets or not.
None

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Comments

Submitted

The AI voice over is really annoying but the game looks fun. I just never could figure out what to do.

Submitted

Im gonna say what everyone else said about the learning how to play but you have a good thing here you could totally expand on it if you wanted to 

Submitted

Others have mentioned it, but the controls were hard to figure out. Fun once I got the hang of it though.

Developer(+1)

Thanks for the Feedback! I would have made a better tutorial but time ran out :/
Im glad you enjoyed it though :)

Submitted

The concept was cute and the voice reading out the fake mail was really funny. I struggled with figuring out how to play but otherwise good job!

Developer

I really wanted to do a better tutorial because when my friends playtested they also struggled. Sadly i didnt have enough time :(
Thanks for the feedback and i'm glad you enjoyed it :)

Submitted

Very confusing, tricky to figure out how to play. That's really the only thing I have to say about it though, good job!

Developer

As mentioned in other replies i wanted to make a better Tutorial, but sadly i didnt have enough time. It was fun to make and i'm glad you enjoyed it :)

Submitted (1 edit)

The intro was funny and really enjoyed the graphics. Even though I enjoyed the intro, I struggled a bit at the start to figure what I was doing so had to listen to it a few times. Think if you kept it to only when you start the game for the first time it would keep it's charm. 

Great job! Interesting take on the theme.

Developer

I know there isnt a good tutorial but as mentioned in other replies, the time ran out for me :/
Glad you enjoyed it though :)

Submitted

I really really liked the voiceover during all the gameplay and the graphics is cute too. I would have added a sort of tutorial just to make it simple to play later on and I would also have skipped the entire explanation every time I want to play again the game. Btw it's really cool :)

Developer(+1)

I actually wanted to fix all of the things you mentioned, but i didnt have enough time for it :/
Im glad you enjoyed it :)

Submitted

Maybe I'm playing it wrong, but I don't think my character is able to exit the starting building (at least not with WASD). The intro cutscene is charming but it'd be nice to be able to skip it after the first time you see it. I like the art though!

Developer

Im not sure why it didnt work. Also i wanted to make he cutscene skippable, but i forgot and when i realised the gamejam was already in the voting phase. Im glad that you at least liked the art though :)