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ghostcursor

22
Posts
3
Followers
6
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A member registered Nov 04, 2021 · View creator page →

Creator of

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Biggest thing for me is it’d be nice to have a clock. The warning is fine, but building the anticipationg for night and requiring me to remember where the last cave is that I saw would feel better for me game play wise.

The screen jump when flipping directions was a bit distracting (at first I thought I was changing levels or dying). But once I got past that it was over all a fun little game.

The screen jump when flipping directions was a bit distracting (at first I thought I was changing levels or dying). But once I got past that it was over all a fun little game.

Great concept, but definitely need to work on the collisions and ball weight. A well placed hit should get the ball to the top of the board, but it felt like there was nothing I could do to get it really moving.

Fantastic game. Reminds me of some of the older dungeon puzzles from a Link to the Past and any time I’m reminded of that game is a good thing.

I love that I can revive bats so I’m not just dead when they’re all gone, plus the bats are a super unique take on a health bar.

Only thing I wish was different was a way to fight the Wolf

The cool thing about gamedev is you can break the expected tropes and make your own world!

I like the game a lot. Great mechanics.

I like it. There’s a weird point where you need the large shield but it doesn’t last long enough to really save you, but overall great game, nice retro feel, and I could see me playing this to kill a lot of time in my life.

Really interesting game and loved the multiple unique mechanics. I’m really impressed that you were able to put this together for a jam.

Interesting take on the remember the technique idea. Great music and fun to play.

My favorite game so far.

Fun times. Maybe make the handwriting even more difficult to read as you go on.

Fun game and interesting take requiring two steps to intercept. I wish the range was a bit larger in relation to the can’t do anything range. Lot of time just waiting for it to be where I could click it. Otherwise great retro feel and like I said fun mechanic I hadn’t played with before.

Others have mentioned it, but the controls were hard to figure out. Fun once I got the hang of it though.

I like how straight forward it is. Check out my game for another simple control system.

Osu!

Definitely has a typing/educational vibe to it.

I can only hope

indeed