Good shit and in my HIPSTER engine too
J-Queasy
Creator of
Recent community posts
There's a couple UX problems like just when the game starts. I wish you gave a countdown before the first pitch. Also I wish that my hand didn't move as much. I go from the arrow keys to my mouse when I die and it just kind of messes up the flow. Especially after I got jumped by a ball and died really quick. The game itself is alright. Simple and fun. Just those weird menu issues was all I had a problem with.
Great game. The art looks really good. The first map plays great but the second had some weird collision issues with the chicken running to places where I couldn't get them and the wolf getting stuck. But overall I really like the concept the little things like zooming out while running and the little particles when running made the game feel really good. The menu was really good too.
Really fun and engaging, good use of theme. Everything looks great though I got a weird little audio bug after the first death, the sound for hitting the bullets away and bashing enemies had reverb, like the game was in the slomo mode. But I refreshed and it fixed it Good game though all around seriously
The Enter button wasn't as responsive as I would've liked. Especially at the beginning I pressed it a few times when prompted and it didn't do anything. Overall though there was no other issues the game was a little philosophy thing I liked it. Didn't think it jammed with the theme though I struggled with it too. More even. Also I got creeped out I thought the game was gonna go in a whole different direction so thats a good thing too
Interesting concept, I feel like it could've been expanded a bit. The lack of ability to heal was a little detrimental, because of the level of rng needed to progress. Plus the boss was unkillable which means there's nothing to really work towards. The art and sound was great though! There were also couple bugs.