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Expanding Empire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #40 | 2.965 | 3.077 |
Fun/Engagement | #55 | 2.075 | 2.154 |
Art/Graphics | #55 | 2.224 | 2.308 |
Overall | #55 | 2.075 | 2.154 |
Audio/Music | #60 | 1.038 | 1.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The idea underneath seems interesting. I don't know if it bugged on me or if I didnt understand I clicked on the map and entered another area then there were some trees I destroyed and a rock. Then couldnt do much, it was hard to tell if I was moving since the ground was a plain green.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
None
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Comments
this prepre alpha have a potencial! i like strategy games
interesting idea , with a bit more time in the oven i could see you expanding this!
nice work
Cool, nice to see others using gdevelop
Kind of a shame you couldn't achieve your vision with this game; there are many ways in which this clearly needed more time that I don't think I need to go over. Judging the game as is, my biggest hurdle early on was that...well, my delete key doesn't work, but besides that, most of the time when I'd put down a settlement, there wouldn't be any rocks or trees to harvest, though this oddly became less frequent as I went on. Would be nice to see this continue.
A really good concept! Shame you ran out of time to work on it more. I think maybe you could add a little more texture to the map. Sometimes i can't tell if the background is moving because its one solid color.
I sort of formed an empire! The crown is a really nice touch at the end 😁 My fingers hurt a bit after all that clicking, you could probably have halved the hp of the rocks and trees or allowing the player to find or create tools to increase their harvesting power, but it's a work in progress.
Besides that, this is a cool idea and I can see how cool you can make it with more time, with different biomes, NPCs, etc!
i love the concept so, so much but the fact that you spent so much time on generating savable scenes and didn't have much time for anything else
as it stands, the game's pretty empty, most of the map that you actually run around *is* just one color with nothing else, but i genuinely think this game has potential if done correctly