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Room Dimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fusion | #3 | 3.571 | 3.571 |
Theme | #6 | 3.000 | 3.000 |
Overall | #7 | 2.571 | 2.571 |
Audio | #7 | 2.571 | 2.571 |
Visuals | #9 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Unfortunately I'm currently on windows 7 so I can't run UE5 games. It's really cool to see people combining 2d with 3d genres. I tried to come up with ideas for that but couldn't get things to really stick.
Yeah I combined 2d-platformer with 3d-platformer and it came out really good.
The 2D looks great although I was rarely able to land on the blocks. I kept jumping over them. The 3D part requires exact timing and position it just needs a bit more wiggle room. Also, an outline color on the text would help a lot with visibility.
Thanks for the feedback!! I might make it easier/fix in a future update after I finish with an Android mobile export of my game.
Controller drift (my problem I know, but a common one) makes this very hard - adding dead zone would be nice :) Also adjusting the blocks to be easier to jump up to would make it less frustrating, otherwise great!
Thanks for the feedback! In development, I thought of adding fall damage and a dead zone but I didn't really come to it. Try maybe playing on keyboard and mouse which makes it a bit less fustrating. Anyway, thank you for playing!