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Cave Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #7 | 3.130 | 3.500 |
Gameplay | #11 | 2.460 | 2.750 |
Use of Theme | #12 | 1.342 | 1.500 |
Overall | #12 | 2.191 | 2.450 |
Art | #13 | 2.236 | 2.500 |
Sound | #14 | 1.789 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Once I got past the initial confusion I liked this a lot! Piloting my little jankmobile by clicking boosters on and off was surprisingly fun! I would love to see this in a stage-based game, where instead of editing your craft mid-flight to get past obstacles, you have $X to clear a single level.
I really wish I could rotate items after buying them. Maybe there's a way, but I couldn't figure it out.
This game has potential. I had trouble getting the balloons to work, but I think there's lots more to explore in this. :)
what went wrong with balloons?
I didn't understand how much lift they provided, and I didn't see an overall weight to compare them to. I had a bunch on a wooden box, but I struggled getting feedback for how many I needed.
they have -2 weight planks have 1 you should lift slowly with one on a plank, part of the game is experimenting with the weights but if it is too complicated I’ll add to the instructions
This game reminds me of Bad Piggies.
That’s the déjà vu
Interesting gameplay and some good mechanics used. I can't see how this fits the theme though. It was still a good bit of fun anyway.