The graphics look great. It reminds me of Pokemon meets Earthbound. I think it's a game people would like. Maybe you could vary the picture taking mechanic (different speeds or movement patterns) based on each monster or something to spice up the gameplay. I wasn't sure what the Rock option was doing. Was I supposed to kill them all with it after I photograph them? Also, what do the percentages and icons mean?
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Gather Mon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #25 | 3.500 | 3.500 |
Graphics | #27 | 3.400 | 3.400 |
Fun | #56 | 2.400 | 2.400 |
Overall | #59 | 2.575 | 2.575 |
Sound | #100 | 1.000 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Making the wild encounter system, seeing different creatures pop up every time was really rewarding specially after coding it.
What was the hardest part of creating your game?
Time management.
Did you use any pre-existing assets in your submission?
Nope, but most Monsters were made by Pebbler Platoon
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