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emzodaiki

76
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2
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12
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9
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A member registered Mar 16, 2022 · View creator page →

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I really enjoyed this! Each boss battle had that nice moment when you realize what you're supposed to do, like hopping from a platform to another to stay in the same place to shoot or that the robot guy would only go to my previous position, knowing what the bosses do made it so restarting the game every death wasn't so bad, but actually quite fun since I could beat them first try. I like the art, the black outlines and cute characters are nice, the cutscenes were also very well made, the audio was good too.  The things I didn't enjoy as much was the spinning boss arena, it didn't feel too good to walk and jump on it,  I feel like the game could've used spin a bit more, maybe as a mechanic for the player, since the boss arena isn't present in the last 2 boss fights. The last boss I feel was the least enjoyable, I beat it first try since I just shot it to death, it would've been nice to have an idea of where it is going to dash, so you'd have a moment to dodge. Aside from those things the game could use a bit of polish, like more sound effects, screenshake, hitstop, they are simple but add a lot to a game. Overall this is very nice, I had a lot of fun.

Very nice art and use of theme, it felt just like mario64. I would've liked some anticipation on what the boss is gonna do, the second boss would sprint out of nowhere and there was no way to react fast enough. 

There were a few thigns I found a little annoying like the character getting stuck on platforms if you jumped and walked towards them, and having to use the mouse to select the upgrades since the game is played on keyboard. Aside from that, the art is very polished and the bosses are pretty good, I liked the blind effect from the eyeball.

I got the cookie. I had more fun than I thought I would've. This game is actually very well balanced, at first I thought that having the bullets be so limited was a bad choice, but then as the game went on I found it made the boss fights a lot more intense, with me just trying to get as much damage as I could with the boomerang until the bosses gave me ammo. I would say that the boomerang needs to be faster but I'm not even sure if its that needed? There were situations where I just threw the boomerang and manipulated the boss so he walked in its direction, that wouldn't be possible with a faster boomerang. The only real complaint I have is that the cooldowns could be smaller, I really enjoyed throwing the boomerang and the boss fights could be faster because of less cooldown. Aside from that, just a bit of polish and game juice would make this perfect, this is really fun.

Curti a ideia mas não consegui jogar.  A roleta aparecia e escolhia uma arma, mas quando eu apertava 'k' nada acontecia. Enfim, mesmo assim deu pra ver que a arte é boa, gostaria de jogar caso não tivesse esse bug.

Had a lot of fun with this one, actually was a little sad when I saw that there was only one boss. It's a cool simple game, very nice execution, nice graphics, tight controls and nice music too. My first try I was having a hard time hitting the boss, because of sword range and I thought I could only hit him from the sides, since the sword sprite doesn't follow the up and down directions. But the next time I realized that you should actually spin around the boss while attacking which was pretty neat. I liked the boss fight, had the right amount of content, the one thing I missed was anticipation on the attacks, but that wasn't much of an issue. This is nice, I like it.

Nice graphics! I wish there was a way of knowing if the knight's attacks hit, since there are no healthbars and the bosses don't seem to react to damage. Maybe you could add screenshake and hitstop when the knight lands a hit. 

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Nice simple game with great art, only thing I have to complain about is the controls, when you're in the bottom side of the screen the directions seem to invert, and also the sound effects seemed to get louder and louder as the boss fight went on? It sounded like there were tons of bullets being fired over and over again.

i chuckled seeing the little guy waddling. The art on this is spectacular, very very very good. i couldn't beeat the first boss but had fun trying all the characters, until I got a bug that said I couldn't use 2 of the same character even though I had 2 different guys.

Cool mechanic, a bit too hard for me but I still liked it, the executioner's homing fists and axe were a bit too much for me to handle.  I really liked the wheel, though having to look at the boss and the wheel was what really made the game difficult for me, maybe if there were more sound effects or screenshake when you miss the wheel you wouldn't need to look at it all the time. Also doing nothing when I missed was pretty frustrating, since the wheel would slow down and I'd have to wait until I could do something again, maybe when you miss you could do a default weak attack? and just lose the combo. Aside from that I gotta say that the game looks very good, I remember playing this in the start of the jam and the character was just a default white dude, I was surprised seeing how everything got polished and detailed, very cool game.

very original and awesome idea, though I had a really hard time with the controls, I couldn't even beat the first boss that had really basic attacks since I kept getting hit and running out of ammo too quickly because I got hit. Main thing that bothered me was just aiming at the boss, since the snake takes a bit of time to align with my mouse, other thing was having to press RMB to eat anything, I think it would be better if the snake just ate things automatically since there are few cases where I wouldn't want to eat something (like choosing a weapon).  Aside from the controls this is great and I wish there was an easier mode so I could see more content. 

very nice art! I think other comments have commented on this but I beat the entire game by just using the tornado thing, like I just let the character spin around and hit the bosses. It would be very cool to play this game with the tornado balanced, since I did enjoy the art very much. 

jogo de jam é melhor ser curto mesmo, menos chance da pessoa perder o interesse. tambem é melhor pra quem for julgar, se tiver 100 jogos de 1 hora fica dificl.

maioria das jams eles habilitam uma opção de só conseguir votar caso tiver mandado um jogo, então normalmente não tem como um monte de gente aleatória ficar votando .

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I actually wasn't expecting much before playing this but it surprised me so much. Really nice job with the mechanic of turning into a werewolf every couple of seconds and then having to run away defenseless, it made this game one of the funnest I've played from the jam. The graphics are simple but do the job very well, I really dig the style with just the outlines being colored. Nice amount and diversity of upgrades, each one was really cool.  I don't think the game suffers from not having audio, IDK why but it just fits being mute. Overall I enjoyed playing this a ton, great job! I'd love to see this completed one day.

Very unique artstyle, fun, good music, tons of content. Very good game! I'd say I had the most fun with this game until now, even though I couldn't even pass 5 minutes it's still a fun game. What made me stop playing were stuff like how sometimes the character would just get locked into walking a certain direction and that my hand started to hurt from spamming so much. 

Cool graphics, not no cool performance, very laggy. Everything else was fine.

Pretty good for your first entry! I'd say the best part of the game is the graphics and the gameplay loop. The parts that weren't very good were the controls, having to run back and forth through the screen with the mouse to switch between gun and hoe gets tiring fast. It would also be nice if I could just keep the mouse pressed to plant or shoot. Overall it's ok.

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"If the red weight on the scale reaches the bottom, you die". I played the web version and the scale doesn't seem to change, it's like a static sprite.

Super great at everything, sorry I don't have the words to describe it but this game excels at everything, very good graphics, audio and gameplay loop, the one thing I could say was a minor annoyance were the enemies that were hard to hit. Excelent game.

Pretty cool. Our games are quite similar especially with the death servant, it's nice seeing how you handled some things. There's nothing that really bothered me aside from minor things like the scale not changing or not being able to see the cooldown of the abilities.  Besides that it's a nice entry.

is the theme literally just ironmouse or will it be something that they decide that hasnt been revealed yet

thank you

What a cool and unique concept! Suuuuper well done :D :D :D :D

Cool platformer, I really liked the 2.5D graphics, once I noticed them I thought they were really neat. One gripe I have is that there were sections with "leaps of faith", it'd be a lot better if you could see where you're falling towards.

Enjoyed playing this a lot, dodging bullets was a bit annoying since they're so small, but other than that it's great.

you need to take a picture of what you want to be on frame

apple

Cool concept and great graphics. There was a bug when I finished the second phase where phase 1 returned to being 0% completed, but other than that the game is great.

pretty cool concept

Cool concept 

cool gameplay! ive seen a few games do it before but I didnt even think about how well it fits with the limitation. nice job.

charming graphics and pretty fun gameplay

Surprised this doesn't have a lot fo ratings. Very nice audio and graphics, just wish the mouse was a bit slower.

Most fun I've had so far, managed to get 209 kiils. Awesome game overall.

Probably my favorite so far, something about the graphics, music and how simple the game is makes it really relaxing to play, don't really know how to describe it. Cool game.

Controls were kinda hard to grasp but once i got the hang of them it was fun. 

really good overall, only managed to get past waver but everything to that point is very polished

Very cool take on the theme and great gameplay, got 192 highscore.